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Ledger

WEB-OVERHAUL-20261005-01

Site overhaul: media pipeline for the new site (depth map, basin relief, mounts, skill/item icons, HUD ring, telegraph)

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donestatus · web
1✓ 1✗tests passed / failed
11.70Mtokens · 22 min
0evidence files

Evidence

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No evidence files in logs/evidence/WEB-OVERHAUL-20261005-01/.

Tests

fail media pipeline builds images, icons and fx maps with no art-request ids in the manifest · 0.1 s · raw log$ sh -c cd apps/site && node scripts/build-media.mjs && test -s public/media/fx/hero-depth.png && test -s public/media/fx/basin-relief.png && test $(ls public/media/icons | wc -l) -ge 100 && ! grep -qE 'ART-(KEY|NPC|SKL|MNT|EQP|CON|JWL|HUD)' lib/media.generated.json
pass media pipeline: images, icons, mounts, fx maps; no art-request ids in the manifest · 6.0 s · raw log$ sh /private/tmp/claude-501/-Users-king-Desktop-Workspace-SRO/30a0bda4-10e1-4565-9753-29db161e9005/scratchpad/check-media.sh

Notes

2026-10-05 02:59 UTC · build-media.mjs now also builds mounts (alpha), pets, 120 icons (skills with art, orbs, gems, equipment, jewelry, consumables, the round/square HUD slot frames and the cone/ring telegraphs cropped from their sheets) without blur placeholders, plus fx maps: a hand-authored hero depth matte (fx-maps.mjs PLANES) and a basin relief derived from world.json zone positions (valleys, misty-ridge peaks, dunes; water and roads pressed flat). Texture/colour heuristics on the painting were tried first and rejected: the painting is detailed everywhere, so they marked nearly all of it as rock.