WEB-018
Kit CSS fork: in-game UI kit in @zoen/ui (relative assets, scoped cursors/slider, --zo tokens, generated popup headers)
Evidence
From logs/evidence/WEB-018/. Click a thumbnail for the full image.
No evidence files in logs/evidence/WEB-018/.
Tests
$ node tools/web/sync-ui-assets.mjs --check && pnpm --filter @zoen/ui testNotes
2026-10-04 13:58 UTC · packages/ui/styles/kit.css (346 lines): buttons (gold = premium only, jade for CTAs, lg size), cards/stat, windows + rail header, rail-head section bar, plaque/emblem, custom crest window, angular chips (+info), one-row tabs with count badges, fields (44 px), glass dropdown, gcheck/gtoggle/.grange, bars, wells/sockets (+locked), glass popups (+.static), modal, toast tones, loading screen, rarity + entity links, opt-in cursors (.zo-cursors, pointer:fine), responsive rim/hdr, reduced-motion. Sync tool now also writes styles/generated/popup-headers.css (11 families). 4 new tests.
