Game guide · source of truth
Ledger

T072

UI kit round 5: distinct gold button, gold underline on active tab, one-row tabs + divider line + art badges, custom dropdown everywhere, single-rim textbox with focus transition, art slider, crown premium tag

← Ledger

donestatus · pre-production
4✓ 3✗tests passed / failed
18.69Mtokens · 31 min
0evidence files

Evidence

From logs/evidence/T072/. Click a thumbnail for the full image.

No evidence files in logs/evidence/T072/.

Tests

fail components e2e (round-5 kit, no native select) · 25.0 s · raw log$ pnpm --filter @zoen/wiki exec playwright test tests/components.spec.ts
pass components e2e (round-5 kit, no native select) · 12.5 s · raw log$ pnpm --filter @zoen/wiki exec playwright test tests/components.spec.ts
fail ui sprites deterministic · 83.0 s · raw log$ node tools/ui-sprites-check.mjs
fail data tests · 6.9 s · raw log$ pnpm data:test
pass ui sprites deterministic · 79.7 s · raw log$ node tools/ui-sprites-check.mjs
pass data tests · 6.2 s · raw log$ pnpm data:test
pass docs lint · 0.3 s · raw log$ pnpm docs:lint

Notes

2026-10-04 08:24 UTC · Round 5 kit: gold = title-plaque button (btn-plaque-l/c/r, centre tile cut from the cap body, seamless, 44 px); tabs one row + popup divider + gold ::after underline + enamel count badges; textbox single rim + 200 ms focus ease; slider = engraved track + slider-knob sprite (emblem ring + jade); TagIcon (20 painted-gold glyphs) + crown on premium; native selects replaced by Select/Dropdown everywhere; grab/grabbing palm-facing art moved to art/superseded/ui-kit, back-of-hand code stand-in, P0 regen requests; r5-art-requests (23). Sprite builder now composes from in-memory images (MEM) — no reads of its own outputs (fixes one-run lag and a race with Codex's art-sync). components e2e 20/20, sprites deterministic, data pass.