Ledger
T005
Atlas: deterministic passive-tree generator + geometry/reachability tests
Evidence
From logs/evidence/T005/. Click a thumbnail for the full image.
No evidence files in logs/evidence/T005/.
Tests
pass atlas geometry/graph/feasibility · 4.7 s · raw log
$ node --test packages/game-data/tests/atlas.test.mjsfail atlas tests incl. negative stat-gate case · 4.9 s · raw log
$ node --test packages/game-data/tests/atlas.test.mjspass atlas tests incl. opportunity-cost case · 5.1 s · raw log
$ node --test packages/game-data/tests/atlas.test.mjspass generators deterministic · 0.1 s · raw log
$ node --test packages/game-data/tests/determinism.test.mjsNotes
2026-10-03 12:10 UTC · Atlas 223 nodes/285 edges: 6 sectors, 15 masteries, 12 combos, 6 keystones. Two layout iterations (widened R420/R570 gap so start/gate S-curves stop hugging the lane ring). Geometry tests: zero overlaps, zero crossings, no edge under a node. Cost matrix: own pure 6, adjacent hybrid 8-9, far 11-13, Wayfarer 9-10 to all.
