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Ledger

SFX-BATCH-20261004-01

Generate next five catalog SFX requests locally

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donestatus · audio
3✓ 1✗tests passed / failed
0tokens · 6 min
3evidence files · 26 kB

Evidence

From logs/evidence/SFX-BATCH-20261004-01/. Click a thumbnail for the full image.

Logs and data (2)

batch.json · 17 kB · open
{
  "taskId": "SFX-BATCH-20261004-01",
  "generatedOn": "2026-10-04",
  "engine": "Stable Audio 3 Small SFX, MLX/Apple Metal; sm-sfx + same-s",
  "runtime": "/Users/king/AI/stable-audio-3/optimized/mlx",
  "license": "Stability AI Community License; T5Gemma subject to applicable Google terms",
  "requests": [
    {
      "id": "sfx-impact-light",
      "priority": "P0",
      "catalogIndex": 0,
      "seconds": 0.7,
      "variations": 4,
      "loop": false,
      "catalogPrompt": "Short light punch impact: tight thump with a crisp high transient, very little low end. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "submittedPrompt": "Short light punch impact: tight thump with a crisp high transient, very little low end. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "promptAdjustment": null,
      "seed": 20261104,
      "seedsByTake": [
        20261104,
        20261105,
        20261106,
        20261107
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-impact-light.mp3",
        "audio/source/combat-core/sfx-impact-light_2.mp3",
        "audio/source/combat-core/sfx-impact-light_3.mp3",
        "audio/source/combat-core/sfx-impact-light_4.mp3"
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Short light punch impact: tight thump with a crisp high transient, very little low end. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
        "--seconds",
        "0.7",
        "--takes",
        "4",
        "--seed",
        "20261104",
…
verification.json · 7 kB · open
{
  "status": "passed",
  "files": [
    {
      "sample_rate": 44100,
      "channels": 2,
      "seconds": 0.7,
      "peak_dbfs": -13.023,
      "bytes": 14967,
      "boundary_jump": 0.00044734030961990356,
      "path": "audio/source/combat-core/sfx-impact-light.mp3",
      "sha256": "cabc34e6f3441ccfc8f16093885872f4fab74c6ef62b62c077ee4634a1fd1182"
    },
    {
      "sample_rate": 44100,
      "channels": 2,
      "seconds": 0.7,
      "peak_dbfs": -8.976,
      "bytes": 15074,
      "boundary_jump": 0.0005553180817514658,
      "path": "audio/source/combat-core/sfx-impact-light_2.mp3",
      "sha256": "6f731c235a579840f470627fc092176fbb155752e6d1c96ff77d42626021a050"
    },
    {
      "sample_rate": 44100,
      "channels": 2,
      "seconds": 0.7,
      "peak_dbfs": -11.586,
      "bytes": 14131,
      "boundary_jump": 0.0010609324090182781,
      "path": "audio/source/combat-core/sfx-impact-light_3.mp3",
      "sha256": "e63efec90ce3a1f2bbe3040f01d9520d5c7ef97620902edec48b3fe755e58310"
    },
    {
      "sample_rate": 44100,
      "channels": 2,
      "seconds": 0.7,
      "peak_dbfs": -13.254,
      "bytes": 15072,
      "boundary_jump": 0.0011425393167883158,
…

Other files (1)

Tests

pass decode and validate all generated MP3 takes · 0.4 s · raw log$ /Users/king/AI/stable-audio-3/optimized/mlx/.venv/bin/python logs/evidence/SFX-BATCH-20261004-01/verify_audio.py
pass refresh generated audio delivery status · 0.6 s · raw log$ pnpm data:build
fail game data tests · 10.3 s · raw log$ pnpm data:test
pass documentation lint after delivery record updates · 0.4 s · raw log$ pnpm docs:lint

Notes

2026-10-04 09:11 UTC · Generated 20 P0 MP3 takes for sfx-impact-light, sfx-impact-medium, sfx-impact-heavy, sfx-impact-massive, and sfx-material-fur using local Stable Audio 3 Small SFX. All files decode and pass duration, 44.1 kHz stereo, finite/non-silent, nonzero-size, and <= -3 dBFS checks. Recorded exact prompts/seeds and verification evidence under logs/evidence/SFX-BATCH-20261004-01. pnpm data:build and pnpm docs:lint passed. pnpm data:test: 75/77 passed; two unrelated ART-UIK-window-plate missing-reference failures left unchanged. Queue now 259 requests / 627 takes remaining.