ART-GEN-20261004
Generate queued Zoen game art
Evidence
From logs/evidence/ART-GEN-20261004/. Click a thumbnail for the full image.
Images (22)






















Tests
Notes
2026-10-03 23:30 UTC · Atlas tile skipped after three failed seamless/vignette checks; both cursor PNGs accepted after alpha-preserving crop/resize and 32px readability checks. Evidence in logs/evidence/ART-GEN-20261004.
2026-10-03 23:54 UTC · Delivered 10 P0 art requests across two synced batches: cursors, three header rails, three plaque pieces and empty/normal inventory slots. Skipped atlas-tile and header-wings after three attempts each; failed previews remain outside delivery paths. art-sync reports 10 done, 404 pending; pnpm data:test passed 64/64 after both batches. Visual evidence: logs/evidence/ART-GEN-20261004/; image ledger: logs/image-gen.jsonl.
2026-10-04 08:23 UTC · Generated and saved nine UI kit assets from the then-current P0 queue; optimize-art processed 373 images (566.7 MB source → 49.3 MB web). art-sync reports 127 delivered files matched, 0 data fields updated, and rebuilt 110 UI sprites. pnpm data:test ran 77 tests (75 pass, 2 fail): ART-UIK-icon-crown has invalid reference /components#tab-nav in both reference-image existence and art-sync request metadata tests. Stopped further generation as instructed; failure log: logs/test-output/ART-GEN-20261004-03.log.
2026-10-04 08:27 UTC · Queue regenerated during the batch; a stale index triggered one unintended ART-MNT-mirage_drake generation. It was not reference-reviewed or saved, and is recorded ok:false in logs/image-gen.jsonl.
