Boltwright — Crossbow
A caravan engineer with traps, turrets and alchemical mortar shells.
Spark Trap (root, shock) → Thunder Quarrel (+40% vs shocked) → Incendiary Payload → Ballista Turret cleans up.
- Mastery node
- Crossbow Mastery (Atlas open)
- Best origin
- Wayfarer · suggested look: human
- Basic chain
- Bolt shot, projectile 48 m/s, 16 m (aim 0.18 / fire 0.05 / crank 0.25)
- Trail / swish
- Bolt tracer with copper sparks · Mechanical clack, heavy thwip, crank ratchet
- Notables
- Thunder Witness (vs shock) · Emberwake (vs burn)
Rapid Bolts
L1attack · chainMouse1 chainlighticon requestedStrike with 3 rapid projectiles (16 m): 3 × 55% physical, light impact.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Brace stock to shoulder, three rapid trigger pulls with mechanical recoil, crank lever.
- VFX
- Three copper-tracer bolts with spark kicks.
- SFX
- Clack-thwip ×3, ratchet crank.
- Reaction
- Flinch_light.
- Death style
- collapse
Spark Trap
L3attack · aoeMouse1 chainmediumrooticon requestedThrow a trap that arms after 0.5 s; triggers on enemy: lightning burst, roots 1.5 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Underhand toss of a brass device, it lands and unfolds spider-like legs.
- VFX
- Brass trap with blinking copper core; trigger = lightning dome burst + binding arcs.
- SFX
- Clink-land, mechanical unfold, armed beep; trigger zap-boom.
- Reaction
- Root + flinch_heavy.
- Death style
- charred
Thunder Quarrel
L6attack · burstMouse1 chainheavyicon requestedStrike with a bolt (18 m) that bursts in 3 m: 200% lightning, heavy impact. 50% chance to inflict Shock.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Load a glowing quarrel, crank, aim, heavy recoil that pushes the shoulder back.
- VFX
- Crackling bolt with a lightning trail, explosion with arcs and smoke ring.
- SFX
- Heavy thunk, electric whine in flight, thunder crack on impact.
- Reaction
- Stagger; shock twitch.
- Death style
- charred
Recoil Shot
L10mobility · disengageheavyknockbackicon requestedStrike blasting a 60° cone (4 m) while you are thrown back 5 m: 130% physical, heavy impact. Knocks back enemies.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Point-blank blast from the hip; recoil hurls you back 5 m in a controlled slide.
- VFX
- Shotgun-like copper spark cone, smoke puff, slide dust.
- SFX
- Big boom + spring twang, sliding scrape.
- Reaction
- Knockback 3 m.
- Death style
- blown_back
Ballista Turret
L15summon · summonself bufficon requestedDeploy a turret for 10 s that fires a bolt (60%) every 0.5 s at the nearest enemy within 15 m. Max 1.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Drop to a knee, slam a folded device down, it springs up; quick wrench turn.
- VFX
- Brass ballista unfolds with gears, copper tracer bolts.
- SFX
- Clatter, spring, servo whir, rhythmic thwips.
- Reaction
- —
- Death style
- collapse
Incendiary Payload
L20attack · signatureMouse1 chainmassivelaunchicon requestedLob a shell that bursts (240%) then scatters 6 bomblets (80% each).
Production briefs: animation · VFX · SFX · reaction
- Animation
- Fold crossbow arms up into a mortar angle, brace foot, launch with big recoil.
- VFX
- Smoking shell arc, fireball detonation, bomblets bouncing and popping, scorch decals.
- SFX
- Thoomp launch, whistle, large explosion, staggered pops.
- Reaction
- Launch small/medium.
- Death style
- ash
Siege Quarrel
L27attack · finisherMouse1 chainmassiveicon requestedCrank and fire a siege quarrel at a rooted enemy: 800%, pierces, 3 m blast for 200%. Requires a rooted target.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Brace stance, three quick crank turns, shoulder the crossbow, heavy kick-back on release.
- VFX
- Copper bolt with a lightning wake, spark blast on impact, smoke ring from the crossbow.
- SFX
- Ratchet clicks, heavy thunk, crackling blast.
- Reaction
- Massive: launch or blown back on small/medium, boss break 60.
- Death style
- blown_back
Iron Banner
L10buff · party_buffteam bufficon requestedPlant a banner for 12 s: you and allies within 12 m take 12% less damage and ignore flinches from monsters.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Drive a short iron standard into the ground with both hands, slap the pole.
- VFX
- Bronze-and-crimson banner unfurls, faint iron dome over allies.
- SFX
- Iron stake thud, cloth snap, low horn.
- Reaction
- —
- Death style
- collapse
War Drum
L10buff · party_buffteam bufficon requestedYou and party members within 12 m deal +12% damage for 8 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Plant feet, raise weapon overhead, stamp twice (beat on each stamp), roar with chest out.
- VFX
- Two expanding dust-and-crimson drum rings on stamps; drum glyph flashes above each affected ally.
- SFX
- Two taiko-like drum hits synced to stamps + low war chant swell.
- Reaction
- —
- Death style
- collapse
Bastion Skin
L15buff · defenseself bufficon requested30% damage reduction and Superarmour (no flinch/stagger/knockback from monsters) for 5 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Tense whole body, fists/weapon pulled in, skin flash; returns to stance.
- VFX
- Stone-scale shader ripples over the body; faint grey-bronze rim while active.
- SFX
- Grinding stone + metallic clench.
- Reaction
- —
- Death style
- collapse
Rallying Roar
L15buff · party_buffteam bufficon requestedRoar: you and allies within 12 m are freed from stun, slow and knockdown and gain 40 Resolve.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Chest out, head back, full-body roar with fists clenched.
- VFX
- Crimson shockwave ring, shaken dust, small red motes on allies.
- SFX
- Deep roar layered with a war horn.
- Reaction
- —
- Death style
- collapse
Bloodrage
L20buff · offenseself bufficon requested+20% attack speed and 3% life leech for 10 s; you take 10% more damage.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Head down, shoulders heave, weapon grip tightens with a shake, eyes flare.
- VFX
- Crimson vein glow pulses over arms; heat haze around body; red embers drifting up.
- SFX
- Heartbeat thud x2, guttural exhale, low distorted rumble loop (quiet).
- Reaction
- —
- Death style
- collapse
Unbroken Will
L20buff · self_buffself bufficon requestedFor 6 s you cannot be stunned, knocked down or slowed, and you regenerate 2% life per second. Removes current stun.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Shake the head, grit teeth, flex the arms; a flash of red in the eyes.
- VFX
- Red outline on the body, cracks of stun shatter off.
- SFX
- Grunt, heartbeat thump, metallic shimmer.
- Reaction
- —
- Death style
- collapse
Caravan Pace
L10buff · party_buffteam bufficon requestedYou and allies within 12 m gain +20% move speed and +10% attack speed for 10 s. Out of combat it lasts 30 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Whistle with two fingers and wave the caravan forward.
- VFX
- Green-gold wind streaks at allies’ feet, dust trails.
- SFX
- Sharp whistle, rush of wind, hoofbeat-like drums.
- Reaction
- —
- Death style
- collapse
Windwalk
L10buff · mobility_buffself bufficon requested+30% move speed and +20% evasion for 6 s; your next attack is a guaranteed critical strike.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Quick flourish: brush hand across chest, scarf flick, weight onto toes.
- VFX
- Sand-green wind ribbons spiralling around legs; faint after-images while moving.
- SFX
- Soft whoosh swell + wind chime.
- Reaction
- —
- Death style
- collapse
Hunter's Mark
L15debuff · target_debuffteam bufficon requestedMark one enemy for 12 s: it takes +15% damage from you and +8% from party; your crits against it deal +25% damage.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Point two fingers at target, flick wrist (one-handed works with any weapon).
- VFX
- Bronze crosshair glyph spins onto target and stays above head.
- SFX
- Bow-string pluck + soft metallic click.
- Reaction
- —
- Death style
- collapse
Keen Eye Chant
L15buff · party_buffteam bufficon requestedYou and allies within 12 m gain +12% critical chance and +20% critical damage for 10 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Tap the brow, sweep the arm across the horizon, quick chant.
- VFX
- Gold eye glyph above each ally, thin focus lines.
- SFX
- Soft chant, crisp metallic ping.
- Reaction
- —
- Death style
- collapse
Evasive Instinct
L20buff · self_buffself bufficon requestedFor 6 s: +40% evasion, and the first attack you evade triggers an automatic 3 m sidestep and +30% damage on your next hit.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Loose shoulders, light bouncing steps, eyes narrow.
- VFX
- Faint green after-images trailing the body.
- SFX
- Quick breath, fabric whisper, wind flick.
- Reaction
- —
- Death style
- collapse
Quickening
L20buff · offenseself bufficon requested+25% attack and cast speed for 8 s.
Production briefs: animation · VFX · SFX · reaction
- Animation
- Snap of both hands, a quick bounce on the heels.
- VFX
- Pale-green speed lines on arms/weapon; hands blur slightly.
- SFX
- Fast rising wing-flutter swell ending in a light tick.
- Reaction
- —
- Death style
- collapse
- farm: Already farm-ready: keep the area skills in the chain front.
Spark Trap (root, shock) → Thunder Quarrel (+40% vs shocked) → Incendiary Payload → Ballista Turret cleans up.
| Base | ilvl / tier | Damage | Speed | Requires | Sockets | Drops from | |
|---|---|---|---|---|---|---|---|
| Reedlatch Crossbow | 9 · T5 | 20–31 physical | 1.3s | STR 25 · AGI 25 | 1 | reedscale lizard | |
| SA | Siltlock Arbalest | 15 · T4 | 28–44 physical | 1.3s | STR 34 · AGI 34 | 2 | siltspit gecko |
| SA | Stormlatch Arbalest | 31 · T3 | 49–77 physical | 1.3s | STR 57 · AGI 57 | 3 | stormwing kestrel |
