$ pnpm --filter @zoen/game-data exec node --test tests/feel-quality.test.mjs # cwd /Users/king/Desktop/Workspace/SRO/zoen # exit 0 TAP version 13 # Subtest: feel tiers: low → ultra, layers only grow, ultra-only screen effects ok 1 - feel tiers: low → ultra, layers only grow, ultra-only screen effects --- duration_ms: 0.989875 type: 'test' ... # Subtest: feel rules: presentation only, no global time-scale, telegraphs never culled; haptics for every impact ok 2 - feel rules: presentation only, no global time-scale, telegraphs never culled; haptics for every impact --- duration_ms: 0.152417 type: 'test' ... # Subtest: audio requests: every skill, weapon family, hit material and zone has a prompt; prompts never name another game ok 3 - audio requests: every skill, weapon family, hit material and zone has a prompt; prompts never name another game --- duration_ms: 3.375583 type: 'test' ... # Subtest: shared combat hit requests describe short separable layers ok 4 - shared combat hit requests describe short separable layers --- duration_ms: 0.602125 type: 'test' ... # Subtest: platform caps (owner, round 4): browser ≤ Mid; apps up to Ultra ok 5 - platform caps (owner, round 4): browser ≤ Mid; apps up to Ultra --- duration_ms: 0.164042 type: 'test' ... 1..5 # tests 5 # suites 0 # pass 5 # fail 0 # cancelled 0 # skipped 0 # todo 0 # duration_ms 45.904792