$ ./tools/sfxgen --prompt Single isolated weapon contact against a hard insect carapace: sharp dry chitin crack followed immediately by a hollow shell knock. Brittle, rigid, insect-shell texture with a short natural decay. Material contact only — no weapon swing, no whoosh, no large impact boom, no sub-bass, no music, no voices, no ambience. One impact only near the beginning, followed by silence. Clean immediate attack, dry close sound, reverb tail under 0.3 seconds. --seconds 0.3 --takes 4 --out audio/source/combat-core/sfx-material-carapace.mp3 # cwd /Users/king/Desktop/Workspace/SRO/zoen # exit 2 usage: sfxgen.py [-h] --prompt PROMPT --seconds SECONDS --out OUT [--takes TAKES] [--play] [--negative-prompt NEGATIVE_PROMPT] [--seed SEED] [--format {wav,mp3}] [--overwrite] [--loop] [--normalize] sfxgen.py: error: unrecognized arguments: isolated weapon contact against a hard insect carapace: sharp dry chitin crack followed immediately by a hollow shell knock. Brittle, rigid, insect-shell texture with a short natural decay. Material contact only — no weapon swing, no whoosh, no large impact boom, no sub-bass, no music, no voices, no ambience. One impact only near the beginning, followed by silence. Clean immediate attack, dry close sound, reverb tail under 0.3 seconds.