$ node tools/unity-run.mjs playmode # cwd /Users/king/Desktop/Workspace/SRO/zoen # exit 1 unity-run playmode: FAIL · 3 passed, 1 failed, 0 skipped (4 total) · 13.9 s · Unity 6000.3.25f1 · exit 2 1 test failed ZOEN_* lines (27): ZOEN_BOOT {"product":"Zoen","version":"0.1.0","unity":"6000.3.25f1","platform":"OSXEditor","graphicsApi":"Metal","graphicsVersion":"Metal","gpu":"Apple M3","device":"Mac15,12","os":"Mac OS X 26.5.2",… ZOEN_SKY phase=day clock=13:24 weather=clear (auto) speed=x1 tier=High particles=0 none fog=0.0099 ZOEN_SKY phase=day clock=13:24 weather=clear (auto) speed=x1 tier=High particles=0 none fog=0.0098 ZOEN_GM panel=on buttons=15 ZOEN_GM /gm cycle off -> day 13:24 x0 clear (auto) ZOEN_SKY phase=day clock=13:24 weather=clear (auto) speed=x0 tier=High particles=0 none fog=0.0098 ZOEN_GM /gm time day -> day 13:24 x0 clear (auto) ZOEN_SKY phase=day clock=13:24 weather=clear (auto) speed=x0 tier=High particles=0 none fog=0.0098 … 19 more in the log errors (first 1 of 1): 1. [test] Assets/Zoen/Tests/PlayMode/BootSkyPlayTests.cs:147 Zoen.Tests.BootSkyPlayTests.TelegraphKeepsMinContrastOnLowInSandstormAtNight: sandstorm sheets Expected: 2 But was: 0 log logs/test-output/unity/20261008-114209-playmode.log · results logs/test-output/unity/20261008-114209-playmode.xml · summary logs/test-output/unity/20261008-114209-playmode.json