$ /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/MacOS/Unity -batchmode -nographics -projectPath apps/client-unity -buildTarget WebGL -executeMethod Zoen.Build.Web -quit -logFile - # cwd /Users/king/Desktop/Workspace/SRO/zoen # exit 0 Unity Editor version: 6000.3.25f1 (e1dba0a9aba4) Branch: 6000.3/staging Build type: Release Batch mode: YES macOS version: Version 26.5.2 (Build 25F84) Darwin version: 25.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 24576 MB Date: 2026-10-07T20:00:23Z [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Channel LicenseClient-king doesn't exist Launching external process: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Helpers/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client [Licensing::Module] Successfully launched the LicensingClient (PId: 45807) Launching external process: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager COMMAND LINE ARGUMENTS: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/MacOS/Unity -batchmode -nographics -projectPath apps/client-unity -buildTarget WebGL -executeMethod Zoen.Build.Web -quit -logFile - Successfully changed project path to: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8344870272] Target information: Player connection [8344870272] * "[IP] 192.168.100.22 [Port] 55504 [Flags] 2 [Guid] 3495389740 [EditorId] 3495389740 [Version] 1048832 [Id] OSXEditor(0,kings-MacBook-Air-2.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8344870272] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8344870272] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::IpcConnector] Successfully connected to: "LicenseClient-king" at "2026-10-07T20:00:24.775607Z" [Package Manager] Connected to IPC stream "Upm-45804" after 1.1 seconds. [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: cc3c718d8d2f495f8a37800f9ccb797a Correlation Id: 06b5af5072c8ab94fd29f8e6f3deedf6 External correlation Id: 9028943713223604449 Machine Id: 5XjKhMmYaVshO4lFPaA96wfDIRc= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-king" (connect: 0.86s, validation: 0.22s, handshake: 0.55s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-king-notifications" at "2026-10-07T20:00:25.538862Z" [Licensing::Module] Connected to LicensingClient (PId: 45807, launch time: 0.00, total connection time: 1.63s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T20:57:34Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.06 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T20:57:34Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Module] Licensing Background thread has ended after 2.10s [Licensing::Module] Licensing is initialized (took 0.65s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T20:57:34Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Artifact Garbage Collection - Removed 2 unused hashed content files Targeting platform: WebGL Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.25f1 (e1dba0a9aba4) [Subsystems] Discovering subsystems at path /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; kGfxThreadingModeNonThreaded NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Initialize mono Mono path[0] = '/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/Managed' Mono path[1] = '/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56804 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T21:00:27Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: /Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T21:00:27Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: /Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.025111 seconds. - Loaded All Assemblies, in 4.004 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.994 seconds Domain Reload Profiling: 4999ms BeginReloadAssembly (338ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (18ms) RebuildCommonClasses (541ms) RebuildNativeTypeToScriptingClass (286ms) initialDomainReloadingComplete (677ms) LoadAllAssembliesAndSetupDomain (2161ms) LoadAssemblies (343ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (2132ms) TypeCache.Refresh (2129ms) TypeCache.ScanAssembly (2031ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (996ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (819ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (402ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (128ms) ProcessInitializeOnLoadAttributes (175ms) ProcessInitializeOnLoadMethodAttributes (107ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T21:00:27Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Application.AssetDatabase Initial Refresh Start [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 27 packages: Packages from [https://packages.unity.com]: com.unity.searcher@4.9.5 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.burst@1.8.30 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.burst@2f3d916873ea) com.unity.mathematics@1.3.3 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.mathematics@19a9377c4ffa) com.unity.collections@2.6.8 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.collections@84e8eb3fc12e) com.unity.nuget.mono-cecil@1.11.6 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) com.unity.test-framework.performance@3.5.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0) Built-in packages: com.unity.render-pipelines.universal@17.3.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.render-pipelines.universal@a0dd9d2bd983) com.unity.test-framework@1.6.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.test-framework@bd7f943e9647) com.unity.modules.androidjni@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.animation) com.unity.modules.audio@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.audio) com.unity.modules.imageconversion@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.physics) com.unity.modules.screencapture@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.ui@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.unitywebrequest@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.hierarchycore@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.0.5 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.ext.nunit@d8c07649098d) com.unity.render-pipelines.core@17.3.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.render-pipelines.core@3f80e92e91c2) com.unity.shadergraph@17.3.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.shadergraph@2fa139ee8b62) com.unity.render-pipelines.universal-config@17.0.3 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d) com.unity.ugui@2.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.ugui@f3ea87521141) com.unity.modules.terrain@1.0.0 (location: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/PackageCache/com.unity.modules.terrain) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01 seconds [ScriptCompilation] Requested script compilation because: InitialRefresh: Force Refresh Recompile flag enabled info: Microsoft.Hosting.Lifetime[14] Now listening on: http://unix:/tmp/ilpp.sock-126ab305b0d91316a38448cd55259a7b info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 150.9576ms Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity DisplayProgressbar: Compiling Scripts info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly unityeditor.ios.extensions.xcode has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.6.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.burst@2f3d916873ea/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.5.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 57.2832ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Zoen.Editor.dll, with 112 defines and 285 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.0647ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Zoen.Tests.EditMode.dll, with 112 defines and 283 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 56.6307ms ExitCode: 0 Duration: 7s889ms [328/549 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.TestRunner.pdb [329/549 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.TestRunner.dll [332/549 0s] CopyFiles Library/ScriptAssemblies/UnityEditor.TestRunner.dll [333/549 0s] CopyFiles Library/ScriptAssemblies/UnityEditor.TestRunner.pdb [373/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Burst.CodeGen.dll [374/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Burst.CodeGen.pdb [389/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Collections.CodeGen.pdb [391/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Collections.CodeGen.dll [435/549 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [467/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Burst.dll [468/549 0s] CopyFiles Library/ScriptAssemblies/Unity.PerformanceTesting.dll [469/549 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.dll [470/549 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll [471/549 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll [472/549 0s] CopyFiles Library/ScriptAssemblies/Unity.Mathematics.dll [474/549 0s] CopyFiles Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.004.dll [475/549 0s] CopyFiles Library/ScriptAssemblies/Zoen.Runtime.dll [476/549 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Shared.dll [477/549 0s] CopyFiles 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Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-ThinItalic.ttf using Guid(b2ea3b3f1765e544b9eb5bd1a93a91ce) (TrueTypeFontImporter) -> (artifact id: '8d5a55e36c1c073e488908201bb46c9c') in 0.001889666 seconds Start importing Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Fonts/PerfectDOSVGA437.ttf using Guid(74a5091d8707f334b9a5c31ef71a64ba) (TrueTypeFontImporter) -> (artifact id: 'aa595f10593fa51da138a131e581b81f') in 0.002758292 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-Medium.ttf using Guid(a51a3aebb43ac044989270407476b208) (TrueTypeFontImporter) -> (artifact id: '6fcd6eae2deb0229fcb1780115295516') in 0.011518375 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-Bold.ttf using Guid(3750c318f40cab44a97d3a81beaefeb3) (TrueTypeFontImporter) -> (artifact id: 'c8d34d5fa77a1637441028d28a358578') in 0.00252275 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-Italic.ttf using Guid(c839255fc8f6b4b4d90bf8c1af9f9bd1) (TrueTypeFontImporter) -> (artifact id: '21ab79e8effbc87f40e5b8f72039a11a') in 0.002092958 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-Thin.ttf using Guid(19a9abb883540be48b75b951a927ae03) (TrueTypeFontImporter) -> (artifact id: 'b48b4cc4c63e434b958ed89a20ee8c0f') in 0.002052875 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-MediumItalic.ttf using Guid(d93c1bc57fdf1ac4dad1bf04fac05464) (TrueTypeFontImporter) -> (artifact id: '534deb5e57bd844c737d4aff69cc0edc') in 0.004862166 seconds Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-BlackItalic.ttf using Guid(f95147a9bab9fe649b8070170fa7ebd2) (TrueTypeFontImporter) -> (artifact id: '8a6d85df0cfd9b70dac3161b172b6e31') in 0.003265625 seconds Start importing 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Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph using Guid(2476a2d151e824143af40dce1fc93a12) (ScriptedImporter) -> (artifact id: '7aef6f0bc4cee2800ea03ac2b33b2e15') in 0.185056125 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteLit.shadergraph using Guid(24a73dccd7b6fad4798be282f96a21f4) (ScriptedImporter) -> (artifact id: 'a957b95830990bb1e6ea4087c5d3293f') in 0.238732209 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraph using Guid(44245ab89240f51459a5077d7145c452) (ScriptedImporter) -> (artifact id: '3be8be19eb1c86fc313468c7a1a24509') in 0.250741584 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/2D/1_2D Sprite Unlit.shadergraph using Guid(25a0ebb4827f3cc47a1af2c79005f65b) (ScriptedImporter) -> (artifact id: '729b0429615c3fdad124e2d152311ffc') in 0.10308275 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/BuiltIn/BuiltIn Unlit Basic.shadergraph using Guid(9618d41bb71f74048bb6cace8785b93d) (ScriptedImporter) -> (artifact id: 'f57c9c2d89854a928ef340f90c707849') in 0.072635541 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/2_Particle Lit.shadergraph using Guid(a680d9a9f8b66514abbfd3ae1c8f77f7) (ScriptedImporter) -> (artifact id: '6dd5020abe19a0877ad1dfb689922871') in 0.41017275 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKBasicTemplate.shadergraph using Guid(0738648e2f2f84b489a2f0076b69e30a) (ScriptedImporter) -> (artifact id: 'c338acfc28e14e8e971235bdc4c9de15') in 0.057021333 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Decal Material Volume.shadergraph using Guid(1716ff8c1e51af14280cc97fbcba3b11) (ScriptedImporter) -> (artifact id: '3ad9f5fa05268f03cc748efde069b3c0') in 0.521838167 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/ArnoldStandardSurface.shadergraph using Guid(3739e562a03fc0b4982d8aa66cc50865) (ScriptedImporter) -> (artifact id: 'e0e7a16cf843fae1648218e744176e77') in 0.127175458 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteUnlit.shadergraph using Guid(d7288f66e4fb0634c9afef98c31b722a) (ScriptedImporter) -> (artifact id: '1066b62c5ba4c79b7f87eff7e8d07bb4') in 0.077284 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Decal Simple.shadergraph using Guid(39144937a5efe954dac51acbbe54157e) (ScriptedImporter) -> (artifact id: '013d1d418921796277f9fd32f414f7fb') in 0.198744875 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8_PBRLit.shadergraph using Guid(9920c1f1781549a46ba081a2a15a16ec) (ScriptedImporter) -> (artifact id: 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id: '8bc03029bfb4c106fbc98e8632029adf') in 0.48092575 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/FullscreenInvertColors.shadergraph using Guid(fb6390f650ca44a5ba3246d8dda47927) (ScriptedImporter) -> (artifact id: '5e8056bbcafc11c8fcb440e0f20c92d3') in 0.0581 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractiveTransparent.shadergraph using Guid(5c81372d981403744adbdda4433c9c11) (ScriptedImporter) -> (artifact id: '567bfb8ab40dd027d83e63bff885eb44') in 0.272080208 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Terrain Standard 4 Layers URP.shadergraph using Guid(bc3def193b270c649b041063a70a1a1f) (ScriptedImporter)Shader 'Hidden/Terrain/Terrain Standard 4 Layers URP': dependency 'AddPassShader' shader 'Hidden/Hidden/Terrain/Terrain Standard 4 Layers URP_AddPass' not found Shader 'Hidden/Terrain/Terrain Standard 4 Layers URP': dependency 'BaseMapGenShader' shader 'Hidden/Hidden/Terrain/Terrain Standard 4 Layers URP_BaseMapGen' not found Shader 'Hidden/Terrain/Terrain Standard 4 Layers URP': dependency 'AddPassShader' shader 'Hidden/Hidden/Terrain/Terrain Standard 4 Layers URP_AddPass' not found Shader 'Hidden/Terrain/Terrain Standard 4 Layers URP': dependency 'BaseMapGenShader' shader 'Hidden/Hidden/Terrain/Terrain Standard 4 Layers URP_BaseMapGen' not found -> (artifact id: '9da3c0051572f634c4afbb8540d9ec88') in 0.895297666 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Meter.shadergraph using Guid(9d4e8ca8c5046914c87ca6ccef140dac) (ScriptedImporter) -> (artifact id: '80f584eb033966a968081fea65dea96a') in 0.0812595 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/2D/0_2D Sprite Lit.shadergraph using Guid(bde135b320597544b9ac325092409f8b) (ScriptedImporter) -> (artifact id: 'ebdcb725ff754cde1179e9c53686acea') in 0.110068834 seconds Start importing Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph using Guid(0e9d5a909a1f7e84882a534d0d11e49f) (ScriptedImporter) -> (artifact id: 'b8f2211b95c30ed49d5231cf65a9292f') in 0.189332125 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKFullTemplate.shadergraph using Guid(3e01bbae25716b24ea9da11102b44902) (ScriptedImporter) -> (artifact id: 'fe9c74d343da5cd0af121ccd9c07ac92') in 0.060061833 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Custom Render Texture.shadergraph using Guid(7ef2cf71ad164fe479662ae612dff99e) (ScriptedImporter) -> (artifact id: '1c3eca5a23b1f4eb87aee26e30d04664') in 0.059566583 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Lit Full.shadergraph using Guid(aee84ce0dab81b049bb88017d78a63cd) (ScriptedImporter) -> (artifact id: '2ec72baa64ffecec1b63c174526ca888') in 0.477246833 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Terrain Simple.shadergraph using Guid(def488a52add6574d9f295a507032cb8) (ScriptedImporter)Shader 'Hidden/Terrain/Terrain Simple': dependency 'AddPassShader' shader 'Hidden/Hidden/Terrain/Terrain Simple_AddPass' not found Shader 'Hidden/Terrain/Terrain Simple': dependency 'BaseMapGenShader' shader 'Hidden/Hidden/Terrain/Terrain Simple_BaseMapGen' not found Shader 'Hidden/Terrain/Terrain Simple': dependency 'AddPassShader' shader 'Hidden/Hidden/Terrain/Terrain Simple_AddPass' not found Shader 'Hidden/Terrain/Terrain Simple': dependency 'BaseMapGenShader' shader 'Hidden/Hidden/Terrain/Terrain Simple_BaseMapGen' not found -> (artifact id: '820cd657acdc3e0ce615564eee88607b') in 0.572932125 seconds Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph using Guid(af66091e0eca0c04a9c3584ae867418a) (ScriptedImporter) -> (artifact id: 'a18e7c29e0562ce633222eaffa91bee9') in 0.17453675 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/2D/2_2D Sprite Custom Lit.shadergraph using Guid(bfad0aba0faa90547b68abd10bb6be86) (ScriptedImporter) -> (artifact id: 'd5563480d45138639a2d9a4ebb75abfb') in 0.171387167 seconds Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Fullscreen Basic URP.shadergraph using Guid(df41eefe8c13d444ca890dddbbc61f8d) (ScriptedImporter) -> (artifact id: '0f8cb474d8cc3ae0276fd2b72ec83284') in 0.047551708 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRays.urtshader using Guid(1142bbad8b9e8c44c83a9775ff120d37) (ScriptedImporter) -> (artifact id: '2cb195684c7e617348ea72e45cfd95a9') in 0.012079584 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RisEstimation.urtshader using Guid(713f6141bd66a134383b787f2eaa7c11) (ScriptedImporter) -> (artifact id: 'bdd88c2d655cc213e69001be627b85b2') in 0.012512209 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader using Guid(94a070d33e408384bafc1dea4a565df9) (ScriptedImporter) -> (artifact id: '6f8b3febc9e1e96b5566e6e116dd85fe') in 0.007228959 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/UniformEstimation.urtshader using Guid(94a39d12848d8d64ca962a72b74e7c50) (ScriptedImporter) -> (artifact id: 'caf4699c603fa2dab428b76e0c3e1e76') in 0.006329291 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader using Guid(6513c3b892e933c4f8d00c19d5c47532) (ScriptedImporter) -> (artifact id: '73c05ae5e7d4f9f9c3e86b828f366386') in 0.004538084 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader using Guid(5a2a534753fbdb44e96c3c78b5a6999d) (ScriptedImporter) -> (artifact id: 'fa63bec0ca71f5bcee2a86badc20dd11') in 0.005274542 seconds Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRaysAndFetchAttributes.urtshader using Guid(fbc59f55df2416344b008dc23753cae2) (ScriptedImporter) -> (artifact id: '204d41065570a2c5f9d156dc48869fe4') in 0.009882625 seconds Start importing Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RestirCandidateTemporal.urtshader using Guid(ad3a9f9982f8c4f4a839a78955e78458) (ScriptedImporter) -> (artifact id: '5d52ca15001f6989fa7fd9a674068016') in 0.006572834 seconds Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VirtualOffset/TraceVirtualOffset.urtshader using Guid(ff2cbab5da58bf04d82c5f34037ed123) (ScriptedImporter) -> (artifact id: '6593ad538053610f787b6b3d43e48769') in 0.006346875 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e1e802c3473b84814ab4ed4bf6e6cce2): Total: 23.467 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=1239 (actual=55, local cache=1184, cache server=0) Asset DB Process Time: managed=8 ms, native=12706 ms Asset DB Callback time: managed=267 ms, native=166 ms Scripting: domain reloads=1, domain reload time=837 ms, compile time=9437 ms, other=42 ms Project Asset Count: scripts=711, non-scripts=1465 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 13.928ms ApplyChangesToAssetFolders: 0.256ms Scan: 420.255ms OnSourceAssetsModified: 0.071ms CategorizeAssetsWithTransientArtifact: 25.095ms ProcessAssetsWithTransientArtifactChanges: 43.013ms CategorizeAssets: 60.325ms ImportOutOfDateAssets: 12041.599ms (-7419.564ms without children) ImportManagerImport: 9861.339ms (223.179ms without children) ImportInProcess: 9624.338ms UpdateCategorizedAssets: 13.822ms CompileScripts: 9437.492ms ReloadNativeAssets: 0.042ms UnloadImportedAssets: 11.001ms ReloadImportedAssets: 149.820ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.903ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 0.559ms PostProcessAllAssets: 420.491ms Hotreload: 2.214ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 4.763ms PersistCurrentRevisions: 1.370ms UnloadStreamsEnd: 0.001ms GenerateScriptTypeHashes: 3.456ms Untracked: 10433.367ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 0.239ms Initializing Unity extensions: [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Zoen Unloading 58 Unused Serialized files (Serialized files now loaded: 0) Unloading 3243 unused Assets / (10.6 MB). Loaded Objects now: 4026. Memory consumption went from 239.8 MB to 229.3 MB. Total: 23.051041 ms (FindLiveObjects: 0.302500 ms CreateObjectMapping: 0.136458 ms MarkObjects: 18.032291 ms DeleteObjects: 4.579000 ms) Start importing Assets/Zoen/Settings/Zoen_Low_RP.asset using Guid(5b3caf606f0f843ad87d6de680539462) (NativeFormatImporter) -> (artifact id: '378f76621b6f35b77900b36061e94a01') in 0.001912083 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=be55c68bc49e94a8ba2a305663196063): Total: 0.066 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing Assets/Zoen/Settings/Zoen_Mid_RP.asset using Guid(98b8ac167250840db84721d30b0e959c) (NativeFormatImporter) -> (artifact id: '45638ac1b93e3c9096cf139cbc06f3c1') in 0.001854375 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=053f39d4d60bf49eda086c2bc651985b): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) 2 URP assets included in build - Zoen_Low_RP - Assets/Zoen/Settings/Zoen_Low_RP.asset - Zoen_Renderer - Assets/Zoen/Settings/Zoen_Renderer.asset - UnityEngine.Rendering.Universal.UniversalRendererData - Zoen_Mid_RP - Assets/Zoen/Settings/Zoen_Mid_RP.asset - Zoen_Renderer - Assets/Zoen/Settings/Zoen_Renderer.asset - UnityEngine.Rendering.Universal.UniversalRendererData UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEditor.Rendering.Universal.URPPreprocessBuild:LogIncludedAssets (System.Collections.Generic.List`1) (at ./Library/PackageCache/com.unity.render-pipelines.universal@a0dd9d2bd983/Editor/BuildProcessors/URPPreprocessBuild.cs:73) UnityEditor.Rendering.Universal.URPPreprocessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.render-pipelines.universal@a0dd9d2bd983/Editor/BuildProcessors/URPPreprocessBuild.cs:32) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:526) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:492) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:524) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:494) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:410) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:356) Zoen.Build:Run (UnityEditor.BuildTarget,UnityEditor.BuildTargetGroup,string,string) (at Assets/Zoen/Editor/Build.cs:49) Zoen.Build:Web () (at Assets/Zoen/Editor/Build.cs:33) (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal@a0dd9d2bd983/Editor/BuildProcessors/URPPreprocessBuild.cs Line: 73) Start importing Assets/Zoen/Settings/Zoen_Low_RP.asset using Guid(5b3caf606f0f843ad87d6de680539462) (NativeFormatImporter) -> (artifact id: '378f76621b6f35b77900b36061e94a01') in 0.001077333 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e362cf63d7e9b4f1abb92780c5e2776c): Total: 0.010 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing Assets/Zoen/Settings/Zoen_Mid_RP.asset using Guid(98b8ac167250840db84721d30b0e959c) (NativeFormatImporter) -> (artifact id: '45638ac1b93e3c9096cf139cbc06f3c1') in 0.001154458 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=8ce2f031286b04cbb8f56aa8ad0e664c): Total: 0.010 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing Assets/Resources using Guid(3a270d45a9c48450fab62b75919b427d) (DefaultImporter) -> (artifact id: 'd66e78d38ebd2fd58d7cc2895a88a916') in 0.001558125 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2298dc314cb224a22b515a8a07e869f4): Total: 0.038 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [TestRunBuilder] Creating new file 'Assets/Resources/PerformanceTestRunInfo.json' (1779 bytes) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Unity.PerformanceTesting.Editor.TestRunBuilder:SaveToStorage (object,string) (at ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs:242) Unity.PerformanceTesting.Editor.TestRunBuilder:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs:35) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:526) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:492) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:524) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:494) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:410) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:356) Zoen.Build:Run (UnityEditor.BuildTarget,UnityEditor.BuildTargetGroup,string,string) (at Assets/Zoen/Editor/Build.cs:49) Zoen.Build:Web () (at Assets/Zoen/Editor/Build.cs:33) (Filename: ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs Line: 242) [TestRunBuilder] Creating new file 'Assets/Resources/PerformanceTestRunSettings.json' (23 bytes) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Unity.PerformanceTesting.Editor.TestRunBuilder:SaveToStorage (object,string) (at ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs:242) Unity.PerformanceTesting.Editor.TestRunBuilder:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs:38) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:526) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:492) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:524) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:494) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:410) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:356) Zoen.Build:Run (UnityEditor.BuildTarget,UnityEditor.BuildTargetGroup,string,string) (at Assets/Zoen/Editor/Build.cs:49) Zoen.Build:Web () (at Assets/Zoen/Editor/Build.cs:33) (Filename: ./Library/PackageCache/com.unity.test-framework.performance@8b56083ec0f0/Editor/TestRunBuilder.cs Line: 242) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) (LibraryAssetImporter) -> (artifact id: '20ba06e0a8906aba710ec7a718ffac37') in 0.001197709 seconds Start importing ProjectSettings/GraphicsSettings.asset using Guid(00000000000000006100000000000000) (LibraryAssetImporter) -> (artifact id: '21f40df0a3cbfff53c0c97fc72a46533') in 0.00066125 seconds Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(b0211c8de733149cca64dc5fecd7e0a4) (NativeFormatImporter) -> (artifact id: 'af223df85d1848776a6bea998873ae03') in 0.001696708 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=d50ff991ac3d64b83b8b2f2ac0635d46): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.3632ms Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity ExitCode: 0 Duration: 2s790ms [2/3 2s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json Field 'Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle Unity.Collections.NativeBitArrayDispose::m_Safety' from '/Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/ScriptAssemblies/Unity.Collections.dll', exception Failed to resolve Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle Field 'Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle Unity.Collections.NativeRingQueueDispose::m_Safety' from '/Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/ScriptAssemblies/Unity.Collections.dll', exception Failed to resolve Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle Field 'Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle Unity.Collections.NativeTextDispose::m_Safety' from '/Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Library/ScriptAssemblies/Unity.Collections.dll', exception Failed to resolve Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle *** Tundra build success (2.72 seconds), 1 items updated, 3 evaluated Start importing Assets/Resources/PerformanceTestRunInfo.json using Guid(a2d93b1eac830409ab5d62ee4f9c3152) (TextScriptImporter) -> (artifact id: 'a43fb8cf569a4620dd5c984257c43fe3') in 0.005415042 seconds Start importing Assets/Resources/PerformanceTestRunSettings.json using Guid(270e7ad7a40f74fd9a493290b10df698) (TextScriptImporter) -> (artifact id: '4054178455b7bad73561aab354ff31f4') in 0.001986041 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2c81a7cd4142c42c2aecf4323f1d1da1): Total: 0.204 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 Total cache size 172199946 Total cache size after purge 172199946, took 00:00:00.4333787 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.3917ms Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly unityeditor.ios.extensions.xcode has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.6.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.burst@2f3d916873ea/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.5.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 119.6659ms ExitCode: 0 Duration: 4s510ms [383/437 1s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [394/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [395/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll [396/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Zoen.Runtime.dll [397/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll [399/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll [400/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.dll [401/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.dll [402/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll [403/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.004.dll [404/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [406/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.2D.Runtime.dll [407/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll [408/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.pdb [409/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.pdb [411/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.pdb [412/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Zoen.Runtime.pdb [413/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.pdb [414/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [415/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll [417/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.pdb [418/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb [419/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Shared.dll [420/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [421/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.pdb [423/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Shared.pdb [424/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.004.pdb [425/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [426/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.2D.Runtime.pdb [427/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [428/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [431/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Config.Runtime.dll [432/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll [433/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Config.Runtime.pdb [434/437 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.pdb [436/437 2s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (4.45 seconds), 36 items updated, 437 evaluated Rebuilding Data files because Assets/Zoen/Scenes/Boot.unity is dirty (hash) Opening scene 'Assets/Zoen/Scenes/Boot.unity' Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Total cache size 172199946 Total cache size after purge 172199946, took 00:00:00.2533786 Loaded scene 'Assets/Zoen/Scenes/Boot.unity' Deserialize: 20.167 ms Integration: 270.060 ms Integration of assets: 7.899 ms Thread Wait Time: 0.022 ms Total Operation Time: 298.148 ms Unloading 38 unused Assets / (0.8 MB). Loaded Objects now: 4142. Memory consumption went from 216.8 MB to 216.0 MB. Total: 22.331666 ms (FindLiveObjects: 0.216542 ms CreateObjectMapping: 0.078250 ms MarkObjects: 21.507000 ms DeleteObjects: 0.529167 ms) Launching external process: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Helpers/UnityShaderCompiler Created GICache directory at /Users/king/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.038s, timestamps: [44.714 - 44.753] Launched and connected shader compiler UnityShaderCompiler after 0.09 seconds Mono dependencies included in the build Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Security.Claims.dll Dependency assembly - Unity.InternalAPIEngineBridge.004.dll Dependency assembly - Unity.RenderPipelines.Core.ShaderLibrary.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - Unity.RenderPipeline.Universal.ShaderLibrary.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.IO.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - Unity.RenderPipelines.GPUDriven.Runtime.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - Zoen.Runtime.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Collections.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - I18N.Other.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Design.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - I18N.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - System.Xml.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - I18N.CJK.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.Security.dll Dependency assembly - 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Mono.Data.Sqlite.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - Unity.RenderPipelines.Core.Runtime.Shared.dll Dependency assembly - Unity.RenderPipelines.Universal.Runtime.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - Unity.RenderPipelines.Universal.Shaders.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Web.Services.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Web.dll Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - System.Json.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - System.Data.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - netstandard.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - System.Core.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - Unity.Collections.dll Dependency assembly - System.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.RenderPipelines.Universal.Config.Runtime.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.Data.Common.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - I18N.MidEast.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - Unity.RenderPipelines.Universal.2D.Runtime.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - Unity.RenderPipelines.Core.Runtime.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Transactions.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Management.dll Dependency assembly - System.Windows.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - System.Console.dll Dependency assembly - System.Data.Services.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Messaging.dll Unloading 44 Unused Serialized files (Serialized files now loaded: 0) Unloading 2062 unused Assets / (1.6 MB). Loaded Objects now: 4049. Memory consumption went from 222.8 MB to 221.2 MB. Total: 21.141625 ms (FindLiveObjects: 0.262917 ms CreateObjectMapping: 0.126791 ms MarkObjects: 18.762750 ms DeleteObjects: 1.988542 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (228.3 KB). Loaded Objects now: 4049. Memory consumption went from 221.2 MB to 221.0 MB. Total: 20.503333 ms (FindLiveObjects: 0.183792 ms CreateObjectMapping: 0.077041 ms MarkObjects: 20.229833 ms DeleteObjects: 0.011875 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 183 unused Assets / (146.7 MB). Loaded Objects now: 4049. Memory consumption went from 364.3 MB to 217.6 MB. Total: 34.913875 ms (FindLiveObjects: 0.155917 ms CreateObjectMapping: 0.084333 ms MarkObjects: 18.123417 ms DeleteObjects: 16.549958 ms) Compiling shader "Hidden/Universal Render Pipeline/Sampling" Pass "BoxDownsample" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 3.19 seconds Pass BoxDownsample (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Sampling in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal Render Pipeline/Stop NaN" Pass "Stop NaN" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Stop NaN (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Stop NaN in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/CoreSRP/CoreCopy" Pass "Copy" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "CopyMS" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass Copy (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass CopyMS (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CoreSRP/CoreCopy in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Universal Render Pipeline/CameraMotionBlur" Pass "Camera Motion Blur - Low Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Camera Motion Blur - Medium Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "Camera Motion Blur - High Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Camera And Object Motion Blur - Low Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Camera And Object Motion Blur - Medium Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Camera And Object Motion Blur - High Quality" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Camera Motion Blur - Low Quality (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Camera Motion Blur - Medium Quality (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Camera Motion Blur - High Quality (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Camera And Object Motion Blur - Low Quality (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Camera And Object Motion Blur - Medium Quality (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Camera And Object Motion Blur - High Quality (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/CameraMotionBlur in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "Hidden/Universal Render Pipeline/ClusterDeferred" Pass "Deferred Clustered Lights (Lit)" (vp) Pass "Deferred Clustered Lights (SimpleLit)" (vp) Pass "Fog" (vp) Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/ClusterDeferred in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass" Pass "ForwardLit" (vp) Target graphics API: gles3 Full variant space: 491.520 After settings filtering: 512 After built-in stripping: 4 After scriptable stripping: 3 Processed in 0.00 seconds Pass "GBuffer" (vp) Pass "DepthOnly" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "DepthNormals" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass ForwardLit (vp, gles3) finished in 0.01 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Pass DepthOnly (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthNormals (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass in 0.00s gles3 (total internal programs: 5, unique: 5) Compiling shader "Hidden/Universal Render Pipeline/BokehDepthOfField" Pass "Bokeh Depth Of Field CoC" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.03 seconds Pass "Bokeh Depth Of Field Prefilter" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Blur" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Post Blur" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Composite" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field CoC" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Prefilter" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Blur" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "Bokeh Depth Of Field Post Blur" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bokeh Depth Of Field Composite" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Bokeh Depth Of Field CoC (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Prefilter (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Blur (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Post Blur (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Composite (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field CoC (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Prefilter (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Blur (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Post Blur (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bokeh Depth Of Field Composite (vp, gles3) finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/BokehDepthOfField in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Core/FallbackError" Pass "" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 3 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Core/FallbackError in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal Render Pipeline/XR/XROcclusionMesh" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.02 seconds Serialized binary data for shader Hidden/Universal Render Pipeline/XR/XROcclusionMesh in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling" Pass "EASU" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass EASU (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal/HDRDebugView" Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal/HDRDebugView in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Universal Render Pipeline/GaussianDepthOfField" Pass "Gaussian Depth Of Field CoC" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "Gaussian Depth Of Field Prefilter" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "Gaussian Depth Of Field Blur Horizontal" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Gaussian Depth Of Field Blur Vertical" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Gaussian Depth Of Field Composite" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass Gaussian Depth Of Field CoC (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Gaussian Depth Of Field Prefilter (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Gaussian Depth Of Field Blur Horizontal (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Gaussian Depth Of Field Blur Vertical (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Gaussian Depth Of Field Composite (vp, gles3) finished in 0.03 seconds. Local cache hits 2 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/GaussianDepthOfField in 0.00s gles3 (total internal programs: 7, unique: 7) Compiling shader "Hidden/Universal Render Pipeline/Bloom" Pass "Bloom Prefilter" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.01 seconds Pass "Bloom Blur Horizontal" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bloom Blur Vertical" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bloom Upsample" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "Bloom Kawase" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Bloom Dual Downsample" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "Bloom Dual Upsample" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Bloom Prefilter (vp, gles3) finished in 0.01 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Blur Horizontal (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Blur Vertical (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Upsample (vp, gles3) finished in 0.01 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Kawase (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Dual Downsample (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bloom Dual Upsample (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Bloom in 0.00s gles3 (total internal programs: 9, unique: 9) Compiling shader "Hidden/Core/VrsVisualization" Pass "VrsVisualization" (vp) Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Core/VrsVisualization in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing" Pass "" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.02 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 3 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 3 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing in 0.00s gles3 (total internal programs: 9, unique: 9) Compiling shader "Hidden/Universal Render Pipeline/LutBuilderLdr" Pass "LutBuilderLdr" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass LutBuilderLdr (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/LutBuilderLdr in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal Render Pipeline/LensFlareDataDriven" Pass "LensFlareAdditive" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds Pass "LensFlareScreen" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.01 seconds Pass "LensFlarePremultiply" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds Pass "LensFlareLerp" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds Pass "LensFlareOcclusion" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass LensFlareAdditive (vp, gles3) finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareScreen (vp, gles3) finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlarePremultiply (vp, gles3) finished in 0.00 seconds. Local cache hits 8 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareLerp (vp, gles3) finished in 0.00 seconds. Local cache hits 8 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareOcclusion (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/LensFlareDataDriven in 0.00s gles3 (total internal programs: 33, unique: 17) Compiling shader "Hidden/Universal Render Pipeline/LensFlareScreenSpace" Pass "LensFlareScreenSpac Prefilter" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.03 seconds Pass "LensFlareScreenSpace Downsample" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "LensFlareScreenSpace Upsample" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "LensFlareScreenSpace Composition" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "LensFlareScreenSpace Write to BloomTexture" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass LensFlareScreenSpac Prefilter (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareScreenSpace Downsample (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareScreenSpace Upsample (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareScreenSpace Composition (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass LensFlareScreenSpace Write to BloomTexture (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/LensFlareScreenSpace in 0.00s gles3 (total internal programs: 5, unique: 5) Compiling shader "Hidden/Universal Render Pipeline/StencilDitherMaskSeed" Pass "StencilDitherMaskSeed" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass StencilDitherMaskSeed (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/StencilDitherMaskSeed in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal/CoreBlit" Pass "Nearest" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.03 seconds Pass "Bilinear" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass "NearestQuad" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuad" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "NearestQuadPadding" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuadPadding" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "NearestQuadPaddingRepeat" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuadPaddingRepeat" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass "BilinearQuadPaddingOctahedral" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass "NearestQuadPaddingAlphaBlend" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuadPaddingAlphaBlend" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "NearestQuadPaddingAlphaBlendRepeat" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuadPaddingAlphaBlendRepeat" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "BilinearQuadPaddingAlphaBlendOctahedral" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "CubeToOctahedral" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "CubeToOctahedralLuminance" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "CubeToOctahedralAlpha" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "CubeToOctahedralRed" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "BilinearQuadLuminance" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "BilinearQuadAlpha" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "BilinearQuadRed" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "NearestCubeToOctahedralPadding" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "BilinearCubeToOctahedralPadding" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "BilinearDebugDraw" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.01 seconds Pass "NearestDebugDraw" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.01 seconds Pass Nearest (vp, gles3) finished in 0.16 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Bilinear (vp, gles3) finished in 0.14 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestQuad (vp, gles3) finished in 0.14 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuad (vp, gles3) finished in 0.13 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestQuadPadding (vp, gles3) finished in 0.13 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPadding (vp, gles3) finished in 0.13 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestQuadPaddingRepeat (vp, gles3) finished in 0.12 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPaddingRepeat (vp, gles3) finished in 0.10 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPaddingOctahedral (vp, gles3) finished in 0.08 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestQuadPaddingAlphaBlend (vp, gles3) finished in 0.08 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPaddingAlphaBlend (vp, gles3) finished in 0.07 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestQuadPaddingAlphaBlendRepeat (vp, gles3) finished in 0.07 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPaddingAlphaBlendRepeat (vp, gles3) finished in 0.06 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadPaddingAlphaBlendOctahedral (vp, gles3) finished in 0.06 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass CubeToOctahedral (vp, gles3) finished in 0.06 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass CubeToOctahedralLuminance (vp, gles3) finished in 0.06 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass CubeToOctahedralAlpha (vp, gles3) finished in 0.06 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass CubeToOctahedralRed (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadLuminance (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadAlpha (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearQuadRed (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestCubeToOctahedralPadding (vp, gles3) finished in 0.03 seconds. Local cache hits 2 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearCubeToOctahedralPadding (vp, gles3) finished in 0.03 seconds. Local cache hits 2 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass BilinearDebugDraw (vp, gles3) finished in 0.02 seconds. Local cache hits 2 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass NearestDebugDraw (vp, gles3) finished in 0.01 seconds. Local cache hits 2 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal/CoreBlit in 0.00s gles3 (total internal programs: 29, unique: 15) Compiling shader "Hidden/Universal Render Pipeline/TemporalAA" Pass "TemporalAA - Accumulate - Quality Very Low" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "TemporalAA - Accumulate - Quality Low" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "TemporalAA - Accumulate - Quality Medium" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "TemporalAA - Accumulate - Quality High" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "TemporalAA - Accumulate - Quality Very High" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "TemporalAA - Copy History" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass TemporalAA - Accumulate - Quality Very Low (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TemporalAA - Accumulate - Quality Low (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TemporalAA - Accumulate - Quality Medium (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TemporalAA - Accumulate - Quality High (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TemporalAA - Accumulate - Quality Very High (vp, gles3) finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TemporalAA - Copy History (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/TemporalAA in 0.00s gles3 (total internal programs: 7, unique: 7) Compiling shader "Hidden/Universal Render Pipeline/PaniniProjection" Pass "Panini Projection" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass Panini Projection (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/PaniniProjection in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Universal/BlitHDROverlay" Pass "BilinearDebugDraw" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.00 seconds Pass "NearestDebugDraw" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.00 seconds Serialized binary data for shader Hidden/Universal/BlitHDROverlay in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/Universal Render Pipeline/FinalPost" Pass "FinalPost" (vp) Target graphics API: gles3 Full variant space: 2.560 After settings filtering: 64 After built-in stripping: 64 After scriptable stripping: 48 Processed in 0.00 seconds Pass "FinalPostXR" (vp) Target graphics API: gles3 Full variant space: 2.560 After settings filtering: 64 After built-in stripping: 64 After scriptable stripping: 0 Processed in 0.00 seconds Pass "FinalPost" (vp) Target graphics API: gles3 Full variant space: 2.560 After settings filtering: 64 After built-in stripping: 64 After scriptable stripping: 48 Processed in 0.00 seconds Pass "FinalPostXR" (vp) Target graphics API: gles3 Full variant space: 2.560 After settings filtering: 64 After built-in stripping: 64 After scriptable stripping: 0 Processed in 0.00 seconds Pass FinalPost (vp, gles3) finished in 0.04 seconds. Local cache hits 48 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass FinalPost (vp, gles3) finished in 0.16 seconds. Local cache hits 48 (1.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/FinalPost in 0.00s gles3 (total internal programs: 96, unique: 96) Compiling shader "Hidden/Universal Render Pipeline/CameraMotionVectors" Pass "Camera Motion Vectors" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Camera Motion Vectors (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/CameraMotionVectors in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal Render Pipeline/Debug/DebugReplacement" Pass "Vertex Attributes" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Vertex Attributes (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Debug/DebugReplacement in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal/CoreBlitColorAndDepth" Pass "ColorOnly" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.01 seconds Pass "ColorAndDepth" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass "DepthOnly" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass ColorOnly (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass ColorAndDepth (vp, gles3) finished in 0.03 seconds. Local cache hits 4 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthOnly (vp, gles3) finished in 0.05 seconds. Local cache hits 4 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal/CoreBlitColorAndDepth in 0.00s gles3 (total internal programs: 12, unique: 12) Compiling shader "Hidden/Universal Render Pipeline/XR/XRMirrorView" Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 0 Processed in 0.01 seconds Serialized binary data for shader Hidden/Universal Render Pipeline/XR/XRMirrorView in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/Universal Render Pipeline/CopyDepth" Pass "CopyDepth" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds Pass CopyDepth (vp, gles3) finished in 0.00 seconds. Local cache hits 8 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/CopyDepth in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass" Pass "ForwardLit" (vp) Target graphics API: gles3 Full variant space: 35.389.440 After settings filtering: 3.072 After built-in stripping: 24 After scriptable stripping: 6 Processed in 0.00 seconds Pass "GBuffer" (vp) Pass "DepthOnly" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "DepthNormalsOnly" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass ForwardLit (vp, gles3) finished in 0.00 seconds. Local cache hits 6 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Pass DepthOnly (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthNormalsOnly (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Hidden/Universal Render Pipeline/FallbackError" Pass "" (vp) Target graphics API: gles3 Full variant space: 6 After settings filtering: 6 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/FallbackError in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Universal Render Pipeline/UberPost" Pass "UberPost" (vp) Target graphics API: gles3 Full variant space: 46.080 After settings filtering: 960 After built-in stripping: 960 After scriptable stripping: 720 Processed in 0.10 seconds Pass "UberPostXR" (vp) Target graphics API: gles3 Full variant space: 46.080 After settings filtering: 960 After built-in stripping: 960 After scriptable stripping: 0 Processed in 0.00 seconds Pass UberPost (vp, gles3) finished in 0.96 seconds. Local cache hits 720 (7.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.02s Serialized binary data for shader Hidden/Universal Render Pipeline/UberPost in 0.00s gles3 (total internal programs: 720, unique: 720) Compressed shader 'Hidden/Universal Render Pipeline/UberPost' on gles3 from 9.63MB to 0.16MB Compressed shader 'Hidden/Universal Render Pipeline/UberPost' in 0.07s Compiling shader "Hidden/Universal Render Pipeline/Scaling Setup" Pass "ScalingSetup" (vp) Target graphics API: gles3 Full variant space: 12 After settings filtering: 6 After built-in stripping: 6 After scriptable stripping: 4 Processed in 0.00 seconds Pass ScalingSetup (vp, gles3) finished in 0.10 seconds. Local cache hits 4 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/Scaling Setup in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Universal Render Pipeline/StencilDeferred" Pass "Stencil Volume" (vp) Pass "Deferred Punctual Light (Lit)" (vp) Pass "Deferred Punctual Light (SimpleLit)" (vp) Pass "Deferred Directional Light (Lit)" (vp) Pass "Deferred Directional Light (SimpleLit)" (vp) Pass "Fog" (vp) Pass "SSAOOnly" (vp) Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/StencilDeferred in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/Universal Render Pipeline/LutBuilderHdr" Pass "LutBuilderHdr" (vp) Target graphics API: gles3 Full variant space: 6 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.01 seconds Pass LutBuilderHdr (vp, gles3) finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Universal Render Pipeline/LutBuilderHdr in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Universal Render Pipeline/DBufferClear" Pass "DBufferClear" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.01 seconds Serialized binary data for shader Hidden/Universal Render Pipeline/DBufferClear in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling shader "Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit" Pass "TerrainDetailVertex" (vp) Target graphics API: gles3 Full variant space: 1.474.560 After settings filtering: 512 After built-in stripping: 8 After scriptable stripping: 6 Processed in 0.01 seconds Pass "TerrainDetailVertex - GBuffer" (vp) Target graphics API: gles3 Full variant space: 15.360 After settings filtering: 64 After built-in stripping: 16 After scriptable stripping: 6 Processed in 0.00 seconds Pass "DepthOnly" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass "DepthNormals" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass TerrainDetailVertex (vp, gles3) finished in 0.01 seconds. Local cache hits 6 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass TerrainDetailVertex - GBuffer (vp, gles3) finished in 0.01 seconds. Local cache hits 6 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthOnly (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthNormals (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit in 0.00s gles3 (total internal programs: 14, unique: 14) Compiling shader "Hidden/Universal Render Pipeline/XR/XRMotionVector" Pass "XR Camera MotionVectors" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.01 seconds Serialized binary data for shader Hidden/Universal Render Pipeline/XR/XRMotionVector in 0.00s gles3 (total internal programs: 0, unique: 0) Compiling compute shader "ProbeVolumeSamplingDebugPositionNormal" starting stripping... finished in 0.00 seconds. 1 of 1 variants left 1 variants, starting compilation... finished in 0.00 seconds. Local cache hits 1, remote cache hits 0, compiled 0 variants Compute shader "VrsTexture" is empty Compiling shader "Skybox/Procedural" Pass "" (vp) Target graphics API: gles3 Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/TextCore/Sprite" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Sprite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/UIR/GaussianBlur" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/UIR/GaussianBlur in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/UIR/ColorEffect" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/UIR/ColorEffect in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Universal Render Pipeline/Lit" Pass "ForwardLit" (vp) Target graphics API: gles3 Full variant space: 36.238.786.560 After settings filtering: 24.576 After built-in stripping: 48 After scriptable stripping: 12 Processed in 0.01 seconds Pass "ShadowCaster" (vp) Target graphics API: gles3 Full variant space: 16 After settings filtering: 16 After built-in stripping: 4 After scriptable stripping: 2 Processed in 0.00 seconds Pass "GBuffer" (vp) Pass "DepthOnly" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "DepthNormals" (vp) Target graphics API: gles3 Full variant space: 16 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "Universal2D" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 0 Processed in 0.00 seconds Pass "MotionVectors" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass "XRMotionVectors" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 0 Processed in 0.00 seconds Pass ForwardLit (vp, gles3) finished in 0.11 seconds. Local cache hits 12 (0.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass ShadowCaster (vp, gles3) finished in 0.05 seconds. Local cache hits 2 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Prepared data for serialisation in 0.00s Pass DepthOnly (vp, gles3) finished in 0.14 seconds. Local cache hits 2 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DepthNormals (vp, gles3) finished in 0.05 seconds. Local cache hits 2 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass MotionVectors (vp, gles3) finished in 0.14 seconds. Local cache hits 2 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Universal Render Pipeline/Lit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Legacy Shaders/VertexLit" Pass "" (vp) Target graphics API: gles3 Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "ShadowCaster" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass ShadowCaster (vp, gles3) finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "Legacy Shaders/Diffuse" Pass "FORWARD" (vp) Target graphics API: gles3 Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds Pass "FORWARD" (vp) Target graphics API: gles3 Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds Pass "DEFERRED" (vp) Target graphics API: gles3 Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass FORWARD (vp, gles3) finished in 0.10 seconds. Local cache hits 8 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass FORWARD (vp, gles3) finished in 0.10 seconds. Local cache hits 5 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass DEFERRED (vp, gles3) finished in 0.09 seconds. Local cache hits 4 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 17, unique: 17) Compiling shader "Hidden/Internal-StencilWrite" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.09 seconds. Local cache hits 1 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.34 seconds. Local cache hits 1 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.08 seconds. Local cache hits 1 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.08 seconds. Local cache hits 1 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" Pass "" (vp) Target graphics API: gles3 Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.10 seconds. Local cache hits 26 (0.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.11 seconds. Local cache hits 2 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.07 seconds. Local cache hits 1 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.14 seconds. Local cache hits 1 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass (vp, gles3) finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" Pass "Target Color and DepthStencil" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass "Target only Color" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "Target only DepthStencil" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.01 seconds Pass Target Color and DepthStencil (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Target only Color (vp, gles3) finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass Target only DepthStencil (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.02 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" Pass "" (vp) Target graphics API: gles3 Full variant space: 40 After settings filtering: 40 After built-in stripping: 40 After scriptable stripping: 40 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 40 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 40, unique: 40) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Sprites/Default" Pass "" (vp) Target graphics API: gles3 Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" Pass "" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" Pass "Default" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass Default (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/DefaultETC1" Pass "Default" (vp) Target graphics API: gles3 Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds Pass Default (vp, gles3) finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader UI/DefaultETC1 in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" Pass "Default" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass Default (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" Pass "" (vp) Target graphics API: gles3 Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Physics2D/SDF_CircleGeometry" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Physics2D/SDF_CircleGeometry in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Physics2D/SDF_CapsuleGeometry" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Physics2D/SDF_CapsuleGeometry in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Physics2D/SDF_PolygonGeometry" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Physics2D/SDF_PolygonGeometry in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Physics2D/SDF_Line" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Physics2D/SDF_Line in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Physics2D/SDF_Point" Pass "" (vp) Target graphics API: gles3 Full variant space: 2 After settings filtering: 2 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds Pass (vp, gles3) finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants. Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Physics2D/SDF_Point in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/Zoen/Scenes/Boot.unity' uses 2.6 MB compressed / 8.3 MB uncompressed. Total compressed size 2.6 MB. Total uncompressed size 8.3 MB. SpriteAtlasDatabase::Cleanup info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2974ms Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --dagfile="Library/Bee/Player0d809ea2.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity DisplayProgressbar: Incremental Player Build [ 9/389 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [362/389 0s] CopyFiles Temp/EditorBuildOutput/MethodMap.tsv [365/389 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [387/389 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data *** Tundra requires additional run (0.67 seconds), 4 items updated, 389 evaluated *** Additional run caused by: timestamp change of Library/Bee/artifacts/WebGL/webgl.data Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/netcorerun/netcorerun "/Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/WebGLSupport/WebGLPlayerBuildProgram.exe" "/Users/king/Unity/Hub/Editor/6000.3.25f1/PlaybackEngines/WebGLSupport/Bee:/Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline" "Library/Bee/Player0d809ea2.dag.json" "Library/Bee/Player0d809ea2-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity ExitCode: 4 Duration: 0s731ms ExitCode: 0 Duration: 2s546ms Starting: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --dagfile="Library/Bee/Player0d809ea2.dag" --dagfilejson="Library/Bee/Player0d809ea2.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: /Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity Finished compiling graph: 579 nodes, 1543 flattened edges (1539 ToBuild, 3 ToUse), maximum node priority 2147483647 [BUSY 6s] Brotli Builds/Web/Build/Web.data.br [BUSY 16s] Brotli Builds/Web/Build/Web.data.br [BUSY 26s] Brotli Builds/Web/Build/Web.data.br [BUSY 36s] Brotli Builds/Web/Build/Web.data.br [BUSY 46s] Brotli Builds/Web/Build/Web.data.br Curl error 28: Failed to connect to config.uca.cloud.unity3d.com port 443 after 75028 ms: Error [BUSY 56s] Brotli Builds/Web/Build/Web.data.br [BUSY 66s] Brotli Builds/Web/Build/Web.data.br [BUSY 76s] Brotli Builds/Web/Build/Web.data.br [BUSY 86s] Brotli Builds/Web/Build/Web.data.br [BUSY 96s] Brotli Builds/Web/Build/Web.data.br [BUSY 106s] Brotli Builds/Web/Build/Web.data.br [BUSY 116s] Brotli Builds/Web/Build/Web.data.br [BUSY 126s] Brotli Builds/Web/Build/Web.data.br [BUSY 136s] Brotli Builds/Web/Build/Web.data.br [BUSY 146s] Brotli Builds/Web/Build/Web.data.br [BUSY 156s] Brotli Builds/Web/Build/Web.data.br [BUSY 166s] Brotli Builds/Web/Build/Web.data.br [BUSY 176s] Brotli Builds/Web/Build/Web.data.br [388/389 184s] Brotli Builds/Web/Build/Web.data.br *** Tundra build success (184.44 seconds - 0:03:04), 1 items updated, 389 evaluated ExitCode: 0 Duration: 3m:04s [websockify wrapper] Start node and websockify.js [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-MW8X-GZQZ-GT3G-TJCN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-11-13T21:00:27Z [Licensing::Module] License group: Id: 18968516517793-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=dce5f07824b9d45f481efa58747610c9): Total: 0.200 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Total cache size 172199946 Total cache size after purge 172199946, took 00:00:00.5784492 Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.1 mb 78.6% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 692.8 kb 8.7% Other Assets 812.3 kb 10.2% Levels 0.0 kb 0.0% File headers 91.2 kb 1.1% Total User Assets 7.8 mb 100.0% Complete build size 10.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 24.5% Built-in Texture2D: Splash Screen Unity Logo 659.3 kb 5.9% Assets/Zoen/Settings/Zoen_RuntimeTheme.tss 541.6 kb 4.9% Resources/unity_builtin_extra 262.6 kb 2.4% Packages/com.unity.render-pipelines.universal/Textures/SMAA/AreaTex.tga 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Thin02.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Thin01.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium06.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium05.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium04.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium03.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium02.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Medium01.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Large02.png 256.1 kb 2.3% Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Large01.png 187.9 kb 1.7% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/UberPost.shader 79.7 kb 0.7% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Fonts/PerfectDOSVGA437.ttf 63.0 kb 0.6% Packages/com.unity.render-pipelines.universal/Shaders/Utils/CoreBlit.shader 59.1 kb 0.5% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIHandlerRenderingLayerField.prefab 59.1 kb 0.5% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIBitField.prefab 36.4 kb 0.3% Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader 31.2 kb 0.3% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/FinalPost.shader 28.6 kb 0.3% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader 26.6 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LensFlareDataDriven.shader 23.3 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader 23.2 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/TemporalAA.shader 21.1 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Bloom.shader 19.8 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader 19.1 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/CameraMotionBlur.shader 18.4 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/Utils/StencilDeferred.shader 18.1 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainDetailLit.shader 17.9 kb 0.2% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LensFlareScreenSpace.shader 16.1 kb 0.1% Packages/com.unity.render-pipelines.universal/Textures/DebugFont.tga 15.9 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/GaussianDepthOfField.shader 13.7 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/SubpixelMorphologicalAntialiasing.shader 11.5 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/Debug/HDRDebugView.shader 10.0 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LutBuilderHdr.shader 9.3 kb 0.1% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIPanel.prefab 9.2 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/Utils/CoreBlitColorAndDepth.shader 8.2 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/Utils/ClusterDeferred.shader 7.0 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LutBuilderLdr.shader 6.8 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/EdgeAdaptiveSpatialUpsampling.shader 6.5 kb 0.1% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIColor.prefab 6.4 kb 0.1% Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/ScalingSetup.shader 6.1 kb 0.1% Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIVector4.prefab 5.8 kb 0.1% 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[websockify wrapper] Proxying from :35020 to localhost:34999 Unloading 2093 unused Assets / (1.6 MB). Loaded Objects now: 4058. Memory consumption went from 292.6 MB to 291.0 MB. Total: 46.244542 ms (FindLiveObjects: 0.684625 ms CreateObjectMapping: 0.130500 ms MarkObjects: 41.695541 ms DeleteObjects: 3.729875 ms) Build Finished, Result: Success. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1791403470690,"processId":45804,"steps":[{"description":"Preprocess Player","duration":268},{"description":"Prepare For Build","duration":0},{"description":"ProducePlayerScriptAssemblies","duration":9017},{"description":"Verify Build setup","duration":47},{"description":"Prepare assets for target platform","duration":2},{"description":"Prepare splash screen","duration":1},{"description":"Building scenes","duration":651},{"description":"Build scripts DLLs","duration":12},{"description":"Build GlobalGameManagers file","duration":182},{"description":"Writing asset files","duration":6482},{"description":"Building Resources/unity_builtin_extra","duration":2816},{"description":"Creating compressed player package","duration":1588},{"description":"Write data build dirty tracking information","duration":443},{"description":"Postprocess built player","duration":189914}],"duration":211423} Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.857 ms Integration: 469.685 ms Integration of assets: 0.002 ms Thread Wait Time: 0.008 ms Total Operation Time: 470.552 ms Unloading 0 unused Assets / (0 B). Loaded Objects now: 4050. Memory consumption went from 293.1 MB to 293.1 MB. Total: 22.536875 ms (FindLiveObjects: 0.225125 ms CreateObjectMapping: 0.089292 ms MarkObjects: 22.211208 ms DeleteObjects: 0.010583 ms) Launching external process: /Users/king/Unity/Hub/Editor/6000.3.25f1/Unity.app/Contents/Resources/Scripting/il2cpp/build/deploy/Analytics ZOEN_BUILD target=Web result=Succeeded sizeBytes=11413101 seconds=212.6 errors=0 warnings=0 output=/Users/king/Desktop/Workspace/SRO/zoen/apps/client-unity/Builds/Web UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Zoen.Build:Run (UnityEditor.BuildTarget,UnityEditor.BuildTargetGroup,string,string) (at Assets/Zoen/Editor/Build.cs:73) Zoen.Build:Web () (at Assets/Zoen/Editor/Build.cs:33) (Filename: Assets/Zoen/Editor/Build.cs Line: 73) Thread 0x16afef000 may have been prematurely finalized Batchmode quit successfully invoked - shutting down! [websockify wrapper] Kill [websockify wrapper] Process killed Killing ADB server in 0.121561 seconds. Thread 0x16b67f000 may have been prematurely finalized Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 [Licensing::IpcConnector] LicenseClient-king-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-king channel disconnected successfully. Thread 0x16b8af000 may have been prematurely finalized Thread 0x16b93b000 may have been prematurely finalized Thread 0x16badf000 may have been prematurely finalized Thread 0x16ba53000 may have been prematurely finalized Thread 0x16bbf7000 may have been prematurely finalized Thread 0x16bb6b000 may have been prematurely finalized Thread 0x16b9c7000 may have been prematurely finalized AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono info: Microsoft.Hosting.Lifetime[0] Application is shutting down... info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 2 is unloading [websockify wrapper] Kill [usbmuxd] Stop listen thread [usbmuxd] Error: [usbmuxd] Listen thread exiting Exiting batchmode successfully now! [Package Manager] Server process was shutdown 2026-10-08 04:00:32.810 Unity[45804:3344041] [XcodeApplications] Failed to read NSDictionary from path X"i" /Contents/Info.plist 2026-10-08 04:00:33.331 Unity[45804:3344041] [XcodeApplications] Failed to read NSDictionary from path pxH]/Contents/Info.plist The command could not be loaded, possibly because: * You intended to execute a .NET application: The application 'build-server' does not exist. * You intended to execute a .NET SDK command: No .NET SDKs were found. Download a .NET SDK: https://aka.ms/dotnet-download Learn about SDK resolution: https://aka.ms/dotnet/sdk-not-found debugger-agent: Unable to listen on 42