{
  "taskId": "SFX-REFRESH-20261004-01",
  "date": "2026-10-04",
  "overwritesAuthorizedByUser": true,
  "engine": "Stable Audio 3 Small SFX, MLX/Apple Metal; sm-sfx + same-s",
  "runtime": "/Users/king/AI/stable-audio-3/optimized/mlx",
  "promptSource": "packages/game-data/scripts/gen-audio-requests.mjs; catalog refreshed with pnpm data:build",
  "requests": [
    {
      "id": "sfx-impact-light",
      "priority": "P0",
      "seconds": 0.3,
      "variations": 4,
      "loop": false,
      "prompt": "Short isolated impact layer for a light hit: one tight neutral thud with a crisp high transient and very little low end. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "seed": 20262004,
      "seedsByTake": [
        20262004,
        20262005,
        20262006,
        20262007
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-impact-light.mp3",
        "audio/source/combat-core/sfx-impact-light_2.mp3",
        "audio/source/combat-core/sfx-impact-light_3.mp3",
        "audio/source/combat-core/sfx-impact-light_4.mp3"
      ],
      "previousSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-light.mp3",
          "sha256": "cabc34e6f3441ccfc8f16093885872f4fab74c6ef62b62c077ee4634a1fd1182"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_2.mp3",
          "sha256": "6f731c235a579840f470627fc092176fbb155752e6d1c96ff77d42626021a050"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_3.mp3",
          "sha256": "e63efec90ce3a1f2bbe3040f01d9520d5c7ef97620902edec48b3fe755e58310"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_4.mp3",
          "sha256": "4959f449f4e09f21de4a004ea2b64c5607fc020c63172a25d60e9236711e53dc"
        }
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Short isolated impact layer for a light hit: one tight neutral thud with a crisp high transient and very little low end. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
        "--seconds",
        "0.3",
        "--takes",
        "4",
        "--seed",
        "20262004",
        "--out",
        "audio/source/combat-core/sfx-impact-light.mp3",
        "--overwrite"
      ],
      "log": "logs/evidence/SFX-REFRESH-20261004-01/sfx-impact-light.log",
      "result": "generated",
      "exitCode": 0,
      "actualPaths": [
        "audio/source/combat-core/sfx-impact-light.mp3",
        "audio/source/combat-core/sfx-impact-light_2.mp3",
        "audio/source/combat-core/sfx-impact-light_3.mp3",
        "audio/source/combat-core/sfx-impact-light_4.mp3"
      ],
      "newSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-light.mp3",
          "sha256": "a3fa2f0a372d8ad5af6c60594752f22eea27d5f566766a85a53212d42bb040d4"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_2.mp3",
          "sha256": "8a00ad205ab4a4c01d65958ddf85591aaad3fbd752a82fc0a8b672f75bfe65ac"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_3.mp3",
          "sha256": "7a401dc81df0771e07f703f093128a2b235ec0249eada9ea9b9c4641e6a8845d"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-light_4.mp3",
          "sha256": "86dd7830ed5518a57ffb6d90b171529173fda0b04611ef04b15a872de2089430"
        }
      ],
      "verified": true,
      "verification": [
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.388,
          "bytes": 7298,
          "boundary_jump": 0.0006541023030877113,
          "path": "audio/source/combat-core/sfx-impact-light.mp3",
          "sha256": "a3fa2f0a372d8ad5af6c60594752f22eea27d5f566766a85a53212d42bb040d4"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.829,
          "bytes": 6984,
          "boundary_jump": 0.0019279464613646269,
          "path": "audio/source/combat-core/sfx-impact-light_2.mp3",
          "sha256": "8a00ad205ab4a4c01d65958ddf85591aaad3fbd752a82fc0a8b672f75bfe65ac"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -11.824,
          "bytes": 7139,
          "boundary_jump": 0.0007734482642263174,
          "path": "audio/source/combat-core/sfx-impact-light_3.mp3",
          "sha256": "7a401dc81df0771e07f703f093128a2b235ec0249eada9ea9b9c4641e6a8845d"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -13.959,
          "bytes": 7297,
          "boundary_jump": 0.0012637521140277386,
          "path": "audio/source/combat-core/sfx-impact-light_4.mp3",
          "sha256": "86dd7830ed5518a57ffb6d90b171529173fda0b04611ef04b15a872de2089430"
        }
      ]
    },
    {
      "id": "sfx-impact-medium",
      "priority": "P0",
      "seconds": 0.3,
      "variations": 4,
      "loop": false,
      "prompt": "Short isolated impact layer for a medium hit: one balanced low-mid thud with a quick crisp crack and more body than a light hit. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "seed": 20262104,
      "seedsByTake": [
        20262104,
        20262105,
        20262106,
        20262107
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-impact-medium.mp3",
        "audio/source/combat-core/sfx-impact-medium_2.mp3",
        "audio/source/combat-core/sfx-impact-medium_3.mp3",
        "audio/source/combat-core/sfx-impact-medium_4.mp3"
      ],
      "previousSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-medium.mp3",
          "sha256": "8e00d8ec8d6aae8b5f0b657faabfd4df2adc21c38bbe6f6675e67216d1946d34"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_2.mp3",
          "sha256": "30b0a86dce486fbf5d7b12da6a423470bf9ae75e0ff1cc1cd776c1d21c4ae152"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_3.mp3",
          "sha256": "f0e7e0a5673df00c9cc724f0ab3ddc3eb339e51a322a8183f91a6a38e41c9df6"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_4.mp3",
          "sha256": "8a3e7765570597dfb0f0ac807f86218becff5e5817c4244cb7c899ba4a0b6e8c"
        }
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Short isolated impact layer for a medium hit: one balanced low-mid thud with a quick crisp crack and more body than a light hit. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
        "--seconds",
        "0.3",
        "--takes",
        "4",
        "--seed",
        "20262104",
        "--out",
        "audio/source/combat-core/sfx-impact-medium.mp3",
        "--overwrite"
      ],
      "log": "logs/evidence/SFX-REFRESH-20261004-01/sfx-impact-medium.log",
      "result": "generated",
      "exitCode": 0,
      "actualPaths": [
        "audio/source/combat-core/sfx-impact-medium.mp3",
        "audio/source/combat-core/sfx-impact-medium_2.mp3",
        "audio/source/combat-core/sfx-impact-medium_3.mp3",
        "audio/source/combat-core/sfx-impact-medium_4.mp3"
      ],
      "newSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-medium.mp3",
          "sha256": "c2b47469c7b696a46f3bf0373ddc91c2eb0b7701170b8a4aa7e462656d8ea817"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_2.mp3",
          "sha256": "f4652cb94d84e533e516024a2324c22f0e9aa8af71bee228b0f4d577082b1ad2"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_3.mp3",
          "sha256": "f5bfdc2183efb0edb29faacf9217615b6c136c8af18e0eccbb69fc687c5b7fed"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-medium_4.mp3",
          "sha256": "e6f9948f2a0f5f54f948676c75342183401f46062f994fd9999ca103da589234"
        }
      ],
      "verified": true,
      "verification": [
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.633,
          "bytes": 7715,
          "boundary_jump": 0.0010544578544795513,
          "path": "audio/source/combat-core/sfx-impact-medium.mp3",
          "sha256": "c2b47469c7b696a46f3bf0373ddc91c2eb0b7701170b8a4aa7e462656d8ea817"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -12.276,
          "bytes": 7193,
          "boundary_jump": 0.0018480932340025902,
          "path": "audio/source/combat-core/sfx-impact-medium_2.mp3",
          "sha256": "f4652cb94d84e533e516024a2324c22f0e9aa8af71bee228b0f4d577082b1ad2"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -9.871,
          "bytes": 7401,
          "boundary_jump": 0.0006219132337719202,
          "path": "audio/source/combat-core/sfx-impact-medium_3.mp3",
          "sha256": "f5bfdc2183efb0edb29faacf9217615b6c136c8af18e0eccbb69fc687c5b7fed"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -9.139,
          "bytes": 7558,
          "boundary_jump": 0.0008770424174144864,
          "path": "audio/source/combat-core/sfx-impact-medium_4.mp3",
          "sha256": "e6f9948f2a0f5f54f948676c75342183401f46062f994fd9999ca103da589234"
        }
      ]
    },
    {
      "id": "sfx-impact-heavy",
      "priority": "P0",
      "seconds": 0.3,
      "variations": 4,
      "loop": false,
      "prompt": "Short isolated impact layer for a heavy hit: one deep weighty thud with a brief debris crackle and a short low tail. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "seed": 20262204,
      "seedsByTake": [
        20262204,
        20262205,
        20262206,
        20262207
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-impact-heavy.mp3",
        "audio/source/combat-core/sfx-impact-heavy_2.mp3",
        "audio/source/combat-core/sfx-impact-heavy_3.mp3",
        "audio/source/combat-core/sfx-impact-heavy_4.mp3"
      ],
      "previousSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-heavy.mp3",
          "sha256": "1986fc8fd2f5e5a5cdbc3eb96c36e6ea203d3a9a6fefe28a011a8107638f1841"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_2.mp3",
          "sha256": "9a6c72c42ea5b19fbeef8c90e60d976f604fdc7c9e8e8c011fea6b80c9836de5"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_3.mp3",
          "sha256": "55abe95349525dd675050c03262d93740adc37ec8f7b5cb40c80dde9cc5394d8"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_4.mp3",
          "sha256": "ea85915a93d16c2c9c1643f66c19ff8bd927c7f009025e4a3e53afde09935fb1"
        }
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Short isolated impact layer for a heavy hit: one deep weighty thud with a brief debris crackle and a short low tail. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
        "--seconds",
        "0.3",
        "--takes",
        "4",
        "--seed",
        "20262204",
        "--out",
        "audio/source/combat-core/sfx-impact-heavy.mp3",
        "--overwrite"
      ],
      "log": "logs/evidence/SFX-REFRESH-20261004-01/sfx-impact-heavy.log",
      "result": "generated",
      "exitCode": 0,
      "actualPaths": [
        "audio/source/combat-core/sfx-impact-heavy.mp3",
        "audio/source/combat-core/sfx-impact-heavy_2.mp3",
        "audio/source/combat-core/sfx-impact-heavy_3.mp3",
        "audio/source/combat-core/sfx-impact-heavy_4.mp3"
      ],
      "newSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-heavy.mp3",
          "sha256": "592f9ae5f1473166ab1843fd6762a6aaa73c8ec0d249e2eb0384d2a6e49c7bc9"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_2.mp3",
          "sha256": "49394ad3815d89f559a99344eea8e8e9e18ac0bb1392b63684d1ca0b81586082"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_3.mp3",
          "sha256": "16c0cb609d5431516cd3e798068c3929489b09cbcbc930138ce41cd69c62c09d"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-heavy_4.mp3",
          "sha256": "8bdbefded410f1bafc784fea2865bd5dc6e5be6ac5dc74e25306fb178e801ff9"
        }
      ],
      "verified": true,
      "verification": [
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -14.179,
          "bytes": 7193,
          "boundary_jump": 0.0014410007279366255,
          "path": "audio/source/combat-core/sfx-impact-heavy.mp3",
          "sha256": "592f9ae5f1473166ab1843fd6762a6aaa73c8ec0d249e2eb0384d2a6e49c7bc9"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.416,
          "bytes": 7611,
          "boundary_jump": 0.002410740125924349,
          "path": "audio/source/combat-core/sfx-impact-heavy_2.mp3",
          "sha256": "49394ad3815d89f559a99344eea8e8e9e18ac0bb1392b63684d1ca0b81586082"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.516,
          "bytes": 7716,
          "boundary_jump": 0.00073596416041255,
          "path": "audio/source/combat-core/sfx-impact-heavy_3.mp3",
          "sha256": "16c0cb609d5431516cd3e798068c3929489b09cbcbc930138ce41cd69c62c09d"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -7.591,
          "bytes": 7558,
          "boundary_jump": 0.005729128024540842,
          "path": "audio/source/combat-core/sfx-impact-heavy_4.mp3",
          "sha256": "8bdbefded410f1bafc784fea2865bd5dc6e5be6ac5dc74e25306fb178e801ff9"
        }
      ]
    },
    {
      "id": "sfx-impact-massive",
      "priority": "P0",
      "seconds": 1.5,
      "variations": 4,
      "loop": false,
      "prompt": "Massive ground-shaking impact: huge sub-bass boom, rock crack and a rolling 1-second rumble. Isolated sound effect, no music, no voices, clean start.",
      "seed": 20262304,
      "seedsByTake": [
        20262304,
        20262305,
        20262306,
        20262307
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-impact-massive.mp3",
        "audio/source/combat-core/sfx-impact-massive_2.mp3",
        "audio/source/combat-core/sfx-impact-massive_3.mp3",
        "audio/source/combat-core/sfx-impact-massive_4.mp3"
      ],
      "previousSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-massive.mp3",
          "sha256": "4ec2115192b814376014abe2b8c28fa421fffe8c6fc684dd326d145f2781f438"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_2.mp3",
          "sha256": "da959eaeba337bd3c87aeef9668740194ff9fa8168ff5edad7bed8754bbaae32"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_3.mp3",
          "sha256": "07a59cffa24393e03be28d7d6e8d02b12756c53056c18b1543605ec96150ae56"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_4.mp3",
          "sha256": "ebce80f2fe89a4e58fbb14403b9d848a17c99c796a095edb10192c89f0ad6be8"
        }
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Massive ground-shaking impact: huge sub-bass boom, rock crack and a rolling 1-second rumble. Isolated sound effect, no music, no voices, clean start.",
        "--seconds",
        "1.5",
        "--takes",
        "4",
        "--seed",
        "20262304",
        "--out",
        "audio/source/combat-core/sfx-impact-massive.mp3",
        "--overwrite"
      ],
      "log": "logs/evidence/SFX-REFRESH-20261004-01/sfx-impact-massive.log",
      "result": "generated",
      "exitCode": 0,
      "actualPaths": [
        "audio/source/combat-core/sfx-impact-massive.mp3",
        "audio/source/combat-core/sfx-impact-massive_2.mp3",
        "audio/source/combat-core/sfx-impact-massive_3.mp3",
        "audio/source/combat-core/sfx-impact-massive_4.mp3"
      ],
      "newSha256": [
        {
          "path": "audio/source/combat-core/sfx-impact-massive.mp3",
          "sha256": "c7622fce7f8bfef629ed94107b970714ebd21029a107ba647f7f35a2d4092c27"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_2.mp3",
          "sha256": "e363f2cab8b9134c302270c6411a81e4af73fe1726e999bc06cf3b44c0558bd4"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_3.mp3",
          "sha256": "6b73db33f718c0a56c27e59d79251f973ab083b26d65f7c8e9304530c3a360e1"
        },
        {
          "path": "audio/source/combat-core/sfx-impact-massive_4.mp3",
          "sha256": "ce7e7fff1fa14dc89788bbd178b7f2b5f6c34eb365b1bd92ffa05206f845f33f"
        }
      ],
      "verified": true,
      "verification": [
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 1.5,
          "peak_dbfs": -3.145,
          "bytes": 30096,
          "boundary_jump": 0.000257357518421486,
          "path": "audio/source/combat-core/sfx-impact-massive.mp3",
          "sha256": "c7622fce7f8bfef629ed94107b970714ebd21029a107ba647f7f35a2d4092c27"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 1.5,
          "peak_dbfs": -9.637,
          "bytes": 30885,
          "boundary_jump": 0.0004638512618839741,
          "path": "audio/source/combat-core/sfx-impact-massive_2.mp3",
          "sha256": "e363f2cab8b9134c302270c6411a81e4af73fe1726e999bc06cf3b44c0558bd4"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 1.5,
          "peak_dbfs": -10.274,
          "bytes": 30774,
          "boundary_jump": 0.002090954687446356,
          "path": "audio/source/combat-core/sfx-impact-massive_3.mp3",
          "sha256": "6b73db33f718c0a56c27e59d79251f973ab083b26d65f7c8e9304530c3a360e1"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 1.5,
          "peak_dbfs": -3.191,
          "bytes": 30672,
          "boundary_jump": 0.00032100966200232506,
          "path": "audio/source/combat-core/sfx-impact-massive_4.mp3",
          "sha256": "ce7e7fff1fa14dc89788bbd178b7f2b5f6c34eb365b1bd92ffa05206f845f33f"
        }
      ]
    },
    {
      "id": "sfx-material-fur",
      "priority": "P0",
      "seconds": 0.3,
      "variations": 4,
      "loop": false,
      "prompt": "Fur material-only texture layer for a combat hit: soft padded slap with a brief close fur rustle. Short isolated material-only texture, designed to sit under a separate shared impact and weapon swish. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
      "seed": 20262404,
      "seedsByTake": [
        20262404,
        20262405,
        20262406,
        20262407
      ],
      "expectedPaths": [
        "audio/source/combat-core/sfx-material-fur.mp3",
        "audio/source/combat-core/sfx-material-fur_2.mp3",
        "audio/source/combat-core/sfx-material-fur_3.mp3",
        "audio/source/combat-core/sfx-material-fur_4.mp3"
      ],
      "previousSha256": [
        {
          "path": "audio/source/combat-core/sfx-material-fur.mp3",
          "sha256": "39ff470dcc3774665a0e69365a2094b70103a96f2b8418b47309c89b65d6c4cb"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_2.mp3",
          "sha256": "ab9dd944abf87613bb9c82a3d253e2ae31aeb26f8692c539d09195aeefafad08"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_3.mp3",
          "sha256": "4f66f14c4dcee6fd72e2db44d299fba1dcac33713468337cf5a904107ab43523"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_4.mp3",
          "sha256": "662061184971a1a6f1e1d4d79153703248676e7296ee2add578390ad477e2dd3"
        }
      ],
      "argv": [
        "./tools/sfxgen",
        "--prompt",
        "Fur material-only texture layer for a combat hit: soft padded slap with a brief close fur rustle. Short isolated material-only texture, designed to sit under a separate shared impact and weapon swish. Isolated sound effect, no music, no voices, no reverb tail beyond 0.3 s, clean start.",
        "--seconds",
        "0.3",
        "--takes",
        "4",
        "--seed",
        "20262404",
        "--out",
        "audio/source/combat-core/sfx-material-fur.mp3",
        "--overwrite"
      ],
      "log": "logs/evidence/SFX-REFRESH-20261004-01/sfx-material-fur.log",
      "result": "generated",
      "exitCode": 0,
      "actualPaths": [
        "audio/source/combat-core/sfx-material-fur.mp3",
        "audio/source/combat-core/sfx-material-fur_2.mp3",
        "audio/source/combat-core/sfx-material-fur_3.mp3",
        "audio/source/combat-core/sfx-material-fur_4.mp3"
      ],
      "newSha256": [
        {
          "path": "audio/source/combat-core/sfx-material-fur.mp3",
          "sha256": "326d7a716419fb79e88918a34ac449a1244d98ccecc954f7169afa082a12fa1c"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_2.mp3",
          "sha256": "f6483a0e39daaa50980afcb1116da8afedbc1990eb844882b06c2f062ec0d0f8"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_3.mp3",
          "sha256": "b6275323def5623692002c36ef55a082d78c2621d710d8316a9acbc5f2173fde"
        },
        {
          "path": "audio/source/combat-core/sfx-material-fur_4.mp3",
          "sha256": "bc7fcc591e200084403b24ef5339490da36b0f43b088937460ab27417f61f05c"
        }
      ],
      "verified": true,
      "verification": [
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -8.797,
          "bytes": 7244,
          "boundary_jump": 0.00030321936355903745,
          "path": "audio/source/combat-core/sfx-material-fur.mp3",
          "sha256": "326d7a716419fb79e88918a34ac449a1244d98ccecc954f7169afa082a12fa1c"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -10.767,
          "bytes": 7349,
          "boundary_jump": 0.002467385958880186,
          "path": "audio/source/combat-core/sfx-material-fur_2.mp3",
          "sha256": "f6483a0e39daaa50980afcb1116da8afedbc1990eb844882b06c2f062ec0d0f8"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -9.116,
          "bytes": 7716,
          "boundary_jump": 0.002227814868092537,
          "path": "audio/source/combat-core/sfx-material-fur_3.mp3",
          "sha256": "b6275323def5623692002c36ef55a082d78c2621d710d8316a9acbc5f2173fde"
        },
        {
          "sample_rate": 44100,
          "channels": 2,
          "seconds": 0.3,
          "peak_dbfs": -11.838,
          "bytes": 7244,
          "boundary_jump": 0.0016816213028505445,
          "path": "audio/source/combat-core/sfx-material-fur_4.mp3",
          "sha256": "bc7fcc591e200084403b24ef5339490da36b0f43b088937460ab27417f61f05c"
        }
      ]
    }
  ],
  "verification": {
    "status": "passed",
    "method": "wrapper validator plus full FFmpeg decode",
    "file_count": 20,
    "sample_rate": 44100,
    "channels": 2,
    "nonempty_finite_nonsilent": true,
    "peak_ceiling_dbfs": -3,
    "all_replaced_hashes_changed": true,
    "unique_takes_per_request": true
  }
}
