{
  "pass": true,
  "checks": [
    {
      "name": "model loaded: 167 joints, 77 simulated spring bones in 16 chains",
      "ok": true,
      "detail": "{\"bones\":167,\"springBones\":77,\"chains\":16}"
    },
    {
      "name": "clips idle/walk/run/spin_jump present",
      "ok": true,
      "detail": "idle,run,spin_jump,walk"
    },
    {
      "name": "canvas shows the textured model (colour variety, red cloth and gold armour pixels)",
      "ok": true,
      "detail": "{\"colours\":239,\"red\":158,\"gold\":62}"
    },
    {
      "name": "idle: spring chains stay near the sculpted pose (max tip deviation < 0.6 m)",
      "ok": true,
      "detail": "0.243 m"
    },
    {
      "name": "running: cape/feathers/sashes trail the body (tip deviation > 1.0 m)",
      "ok": true,
      "detail": "1.327 m"
    },
    {
      "name": "after stopping the chains swing on, then settle again",
      "ok": true,
      "detail": "0.5 s: 1.26 m, 5 s: 0.11 m"
    },
    {
      "name": "all spring joints finite and in range",
      "ok": true
    },
    {
      "name": "spring physics off: every chain returns exactly to the rig pose",
      "ok": true,
      "detail": "2.80e-15"
    },
    {
      "name": "spring physics back on without a pop (tip deviation < 0.6 m)",
      "ok": true
    },
    {
      "name": "spin-jump plays once and hands back to idle",
      "ok": true,
      "detail": "{\"clipDuring\":\"spin_jump\",\"spinning\":false,\"clip\":\"idle\"}"
    },
    {
      "name": "renders at >= 25 fps in headless Chrome",
      "ok": true,
      "detail": "59.9 fps"
    },
    {
      "name": "no console or page errors",
      "ok": true,
      "detail": ""
    }
  ],
  "info": {
    "tris": 53353,
    "bones": 167,
    "springBones": 77
  }
}